Classic game replay
Garry Kasparov vs Evgeny Bareev, 1991
This replay preserves the complete 65-ply score of Kasparov playing White across 33 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.
On this page
- White
- Garry Kasparov
- Black
- Evgeny Bareev
- Event
- Tilburg
- Year
- 1991
- Result
- 1-0
- Opening
- D19 Slav Defense: Czech Variation, Dutch Variation
Opening reference: Slav Defense: Czech Variation, Dutch Variation (D19).
In this game, 20 half-moves are labelled opening, 45 middlegame and 0 endgame. The score contains 12 captures and 0 checks or mates; before a recorded move, the position offered a median of 40 legal choices. The source score ends after 33.Rxe7 with the recorded result 1-0. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.
Practice positions
The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.
- 12.Ba3 — Develop the bishop12.Ba3 was a leading choice in the fixed engine check.
- 18.Bf1 — Reposition the bishop18.Bf1 was a leading choice in the fixed engine check.
- 26.Bf2 — Create pressure on a726.Bf2 was a leading choice in the fixed engine check.
- 33.Rxe7 — Exchange on e733.Rxe7 was a leading choice in the fixed engine check.
Replay with move-by-move board facts
The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.
Start position
Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.
Opening · 1.c4 to 10...Bxc3
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1.c4
Advance the c-pawn
Board fact: White moves the pawn from c2 to c4; from there it controls d5.
Fixed engine check: Near the leading choice · c4.
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1...Nf6
Develop the knight
Board fact: Black develops the knight from g8 to f6; from there it controls d5 and e4.
Fixed engine check: Ranked first · Nf6 d4.
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2.Nf3
Develop the knight
Board fact: White develops the knight from g1 to f3; from there it controls d4 and e5.
Fixed engine check: Ranked first · Nf3 c5 g3.
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2...c6
Advance the c-pawn
Board fact: Black moves the pawn from c7 to c6; from there it controls d5.
Fixed engine check: Ranked first · c6.
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3.Nc3
Develop the knight
Board fact: White develops the knight from b1 to c3; from there it controls d5 and e4.
Fixed engine check: Ranked first · Nc3 d5.
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3...d5
Change the pawn structure
Board fact: Black moves the pawn from d7 to d5; the move changes the central pawn contact; from d5 it attacks White's pawn on c4.
Fixed engine check: Ranked first · d5 e3 e6 d4.
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4.d4
Claim central space
Board fact: White moves the pawn from d2 to d4; from there it controls e5 and c5.
Fixed engine check: Ranked first · d4 dxc4.
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4...dxc4
Exchange on c4
Board fact: Black's pawn takes the pawn on c4; the move changes the central pawn contact; Black accepts doubled pawns on the c-file; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · dxc4 e3 b5 a4.
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5.a4
Advance the a-pawn
Board fact: White moves the pawn from a2 to a4.
Fixed engine check: Ranked first · a4 Bf5.
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5...Bf5
Develop the bishop
Board fact: Black develops the bishop from c8 to f5; from there it controls e4, d3 and e6.
Fixed engine check: Ranked first · Bf5 e3 e6 Bxc4.
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6.e3
Advance the e-pawn
Board fact: White moves the pawn from e2 to e3; from there it controls d4 and f4.
Fixed engine check: Ranked first · e3 e6 Bxc4 Bb4.
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6...e6
Advance the e-pawn
Board fact: Black moves the pawn from e7 to e6; from there it controls d5 and f5.
Fixed engine check: Ranked first · e6 Bxc4 Bb4 O-O.
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7.Bxc4
Exchange on c4
Board fact: White's bishop takes the pawn on c4; from c4 it attacks Black's pawn on e6; material is level after the capture.
Fixed engine check: Ranked first · Bxc4 Bb4 Nh4 Bg4.
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7...Bb4
Develop the bishop
Board fact: Black develops the bishop from f8 to b4; from b4 it attacks White's knight on c3.
Fixed engine check: Ranked first · Bb4 Nh4 Bg4 Qb3.
-
8.O-O
Kingside castling
Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O Nbd7 Qe2 Bg6.
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8...Nbd7
Develop the knight
Board fact: Black develops the knight from b8 to d7; from there it controls e5, c5 and f6.
Fixed engine check: Ranked first · Nbd7 Bd2 O-O Ne2.
-
9.Qe2
Reposition the queen
Board fact: White moves the queen from d1 to e2; from there it controls c4, d3 and e3.
Fixed engine check: Ranked first · Qe2 O-O e4 Bg6.
-
9...Bg6
Reposition the bishop
Board fact: Black moves the bishop from f5 to g6; from there it controls e4, d3 and f5.
Fixed engine check: Ranked first · Bg6 e4.
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10.e4
Claim central space
Board fact: White moves the pawn from e3 to e4; from there it controls d5 and f5.
Fixed engine check: Ranked first · e4 O-O Bd3 Bh5.
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10...Bxc3
Exchange on c3
Board fact: Black's bishop takes the knight on c3; from c3 it attacks White's pawn on b2 and White's pawn on d4; black is ahead by 3 conventional material points after the capture.
Fixed engine check: Playable; O-O ranked higher · Bxc3 bxc3.
Middlegame · 11.bxc3 to 33.Rxe7
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11.bxc3
Recapture on c3
Board fact: White's pawn recaptures the bishop on c3; the move changes the central pawn contact; from c3 it reinforces the pawn on d4; material is level after the capture.
Fixed engine check: Ranked first · bxc3 Nxe4 Ba3 Ndf6.
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11...Nxe4
Exchange on e4
Board fact: Black's knight takes the pawn on e4; from e4 it attacks White's pawn on c3 and White's pawn on f2; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Nxe4 Ba3 Qa5 Rfe1.
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12.Ba3
Develop the bishop
Board fact: White develops the bishop from c1 to a3; from there it controls c5 and d6.
Fixed engine check: Ranked first · Ba3 Qc7 h4 O-O-O.
-
12...Qc7
Create pressure on h2
Board fact: Black moves the queen from d8 to c7; from c7 it attacks White's pawn on h2.
Fixed engine check: Ranked first · Qc7 Rfe1 O-O-O Qe3.
-
13.Nd2
Create pressure on e4
Board fact: White moves the knight from f3 to d2; from d2 it attacks Black's knight on e4.
Fixed engine check: Playable; Rfe1 ranked higher · Nd2 Nxd2.
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13...Ndf6
Improve the knight
Board fact: Black moves the knight from d7 to f6; from there it controls d5 and e4.
Fixed engine check: Near the leading choice · Ndf6 Nxe4.
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14.Nxe4
Exchange on e4
Board fact: White's knight takes the knight on e4; from e4 it attacks Black's knight on f6; white is ahead by 2 conventional material points after the capture.
Fixed engine check: Ranked first · Nxe4 Nxe4 Rfe1 O-O-O.
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14...Nxe4
Recapture on e4
Board fact: Black's knight recaptures the knight on e4; from e4 it attacks White's pawn on c3 and White's pawn on f2; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Nxe4 Rfe1.
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15.Rfe1
Rook on the semi-open e-file
Board fact: White moves the rook from f1 to e1; the rook now works on a semi-open e-file; from e1 it reinforces the queen on e2.
Fixed engine check: Ranked first · Rfe1 O-O-O Qb2 Rhe8.
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15...O-O-O
Queenside castling
Board fact: Black castles queenside, moving the king to c8 and the rook to d8. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O-O Qb2.
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16.Qb2
Create pressure on b7
Board fact: White moves the queen from e2 to b2; from b2 it attacks Black's pawn on b7.
Fixed engine check: Ranked first · Qb2 e5 f3 Nd6.
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16...Rhe8
Improve the rook
Board fact: Black moves the rook from h8 to e8; from there it controls e6.
Fixed engine check: Near the leading choice · Rhe8 f3 Nd6 Bf1.
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17.f3
Create pressure on e4
Board fact: White moves the pawn from f2 to f3; from f3 it attacks Black's knight on e4.
Fixed engine check: Ranked first · f3 Nf6 Bc5 Qa5.
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17...Nd6
Create pressure on c4
Board fact: Black moves the knight from e4 to d6; from d6 it attacks White's bishop on c4.
Fixed engine check: Near the leading choice · Nd6 Bf1.
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18.Bf1
Reposition the bishop
Board fact: White moves the bishop from c4 to f1; from there it controls c4 and d3.
Fixed engine check: Ranked first · Bf1 f6 a5 Kb8.
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18...Kb8
Reposition the king
Board fact: Black moves the king from c8 to b8; from b8 it reinforces the queen on c7.
Fixed engine check: Ranked first · Kb8 a5 f6 c4.
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19.a5
Advance the a-pawn
Board fact: White moves the pawn from a4 to a5.
Fixed engine check: Ranked first · a5 Nc8 Bc5 Rd7.
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19...Nc8
Reroute the knight
Board fact: Black moves the knight from d6 to c8; from there it controls d6.
Fixed engine check: Ranked first · Nc8 Bc5 Rd7 c4.
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20.Bc5
Create pressure on a7
Board fact: White moves the bishop from a3 to c5; from c5 it attacks Black's pawn on a7.
Fixed engine check: Ranked first · Bc5 Rd7.
-
20...f6
Advance the f-pawn
Board fact: Black moves the pawn from f7 to f6; from there it controls e5.
Fixed engine check: Near the leading choice · f6 a6 b6 c4.
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21.Ra4
Improve the rook
Board fact: White moves the rook from a1 to a4; from there it controls d4 and c4.
Fixed engine check: Near the leading choice · Ra4.
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21...e5
Change the pawn structure
Board fact: Black moves the pawn from e6 to e5; the move changes the central pawn contact; from e5 it attacks White's pawn on d4.
Fixed engine check: Ranked first · e5 Rea1 Rd7 dxe5.
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22.Rea1
Improve the rook
Board fact: White moves the rook from e1 to a1; from a1 it reinforces the rook on a4.
Fixed engine check: Ranked first · Rea1 Rd7.
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22...Rd7
Rook on the semi-open d-file
Board fact: Black moves the rook from d8 to d7; the rook now works on a semi-open d-file; from d7 it attacks White's pawn on d4.
Fixed engine check: Ranked first · Rd7 dxe5 fxe5 c4.
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23.Rb4
Rook on the semi-open b-file
Board fact: White moves the rook from a4 to b4; the rook now works on a semi-open b-file; from b4 it attacks Black's pawn on b7.
Fixed engine check: Ranked first · Rb4 Ka8.
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23...Ka8
Reposition the king
Board fact: Black moves the king from b8 to a8; from a8 it reinforces the pawn on a7.
Fixed engine check: Ranked first · Ka8 dxe5 fxe5 Bb6.
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24.Bb6
Create pressure on c7
Board fact: White moves the bishop from c5 to b6; from b6 it attacks Black's queen on c7 and Black's pawn on a7.
Fixed engine check: Ranked first · Bb6 Qd6 dxe5 fxe5.
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24...Qb8
Reposition the queen
Board fact: Black moves the queen from c7 to b8; from there it controls e5 and d6.
Fixed engine check: Near the leading choice · Qb8 dxe5.
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25.dxe5
Exchange on e5
Board fact: White's pawn takes the pawn on e5; the move changes the central pawn contact; from e5 it attacks Black's pawn on f6; material is level after the capture.
Fixed engine check: Ranked first · dxe5 Qxe5 Rd4 Qe3+.
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25...Rxe5
Recapture on e5
Board fact: Black's rook recaptures the pawn on e5; the rook now occupies the open e-file; from e5 it attacks White's pawn on a5; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Playable; fxe5 ranked higher · Rxe5 Bf2 c5 Rh4.
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26.Bf2
Create pressure on a7
Board fact: White moves the bishop from b6 to f2; from f2 it attacks Black's pawn on a7.
Fixed engine check: Ranked first · Bf2 c5 Rba4 a6.
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26...Qd6
Create pressure on b4
Board fact: Black moves the queen from b8 to d6; from d6 it attacks White's rook on b4.
Fixed engine check: Ranked first · Qd6 a6 b6 Bg3.
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27.Rd4
Rook on the open d-file
Board fact: White moves the rook from b4 to d4; the rook now occupies the open d-file; from d4 it attacks Black's queen on d6.
Fixed engine check: Ranked first · Rd4 Rd5.
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27...Rd5
Rook on the open d-file
Board fact: Black moves the rook from e5 to d5; the rook now occupies the open d-file; from d5 it attacks White's rook on d4 and White's pawn on a5.
Fixed engine check: Ranked first · Rd5 Rxd5 Qxd5 a6.
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28.Rxd5
Exchange on d5
Board fact: White's rook takes the rook on d5; the rook now occupies the open d-file; from d5 it attacks Black's queen on d6; white is ahead by 4 conventional material points after the capture.
Fixed engine check: Ranked first · Rxd5 Qxd5 Qb4 Qd6.
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28...Qxd5
Recapture on d5
Board fact: Black's queen recaptures the rook on d5; from d5 it attacks White's pawn on a5 and White's pawn on f3; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Qxd5 a6.
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29.Qb4
Create pressure on b7
Board fact: White moves the queen from b2 to b4; from b4 it attacks Black's pawn on b7.
Fixed engine check: Ranked first · Qb4 Qd6 Qg4 a6.
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29...Qd6
Create pressure on b4
Board fact: Black moves the queen from d5 to d6; from d6 it attacks White's queen on b4 and White's pawn on h2.
Fixed engine check: Ranked first · Qd6 Qg4.
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30.Qa4
Create pressure on c6
Board fact: White moves the queen from b4 to a4; from a4 it attacks Black's pawn on c6.
Fixed engine check: Near the leading choice · Qa4 a6.
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30...Rd8
Rook on the open d-file
Board fact: Black moves the rook from d7 to d8; the rook now occupies the open d-file; from there it controls d6.
Fixed engine check: Playable; a6 ranked higher · Rd8 a6.
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31.Re1
Rook on the open e-file
Board fact: White moves the rook from a1 to e1; the rook now occupies the open e-file; from there it controls e4, e5 and e3.
Fixed engine check: Near the leading choice · Re1 a6.
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31...Ne7
Develop the knight
Board fact: Black develops the knight from c8 to e7; from there it controls d5, c6 and f5.
Fixed engine check: Recorded move; a6 ranked higher · Ne7 a6 b5 Qb3.
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32.a6
Create pressure on b7
Board fact: White moves the pawn from a5 to a6; from a6 it attacks Black's pawn on b7.
Fixed engine check: Ranked first · a6 b5 Qb3 Nc8.
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32...b6
Advance the b-pawn
Board fact: Black moves the pawn from b7 to b6; from there it controls c5.
Fixed engine check: Recorded move; b5 ranked higher · b6 Rxe7 f5 Qc4.
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33.Rxe7
Exchange on e7
Board fact: White's rook takes the knight on e7; the rook now occupies the open e-file; from e7 it attacks Black's pawn on a7 and Black's pawn on g7; white is ahead by 2 conventional material points after the capture.
Fixed engine check: Ranked first · Rxe7 Rd7 Re1 f5.
PGN
Sources and checking
Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:8412186e39ca7930bdce8ab046a0295e2196503a6bc6973cce565b705b1e2ae9 and pins it in the selection manifest.
Exact Figshare tags:White="Kasparov, Garry"; Black="Bareev, Evgeny"; Event="Tilburg"; Date="1991.??.??"; Result="1-0". LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.
LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.
Try today's selected positionsOpen the analysis board
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For a method you can apply to your own games, continue with studying model games and advanced candidate selection.