LibreChessChess, explained simply

Classic game replay

Garry Kasparov vs Alexander G Beliavsky, 1992

This replay preserves the complete 55-ply score of Kasparov playing White across 28 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.

On this page
  1. Practice positions
  2. Replay with move-by-move board facts
  3. PGN
  4. Sources and checking
  5. Continue with another game
White
Garry Kasparov
Black
Alexander G Beliavsky
Event
Reggio Emilia9192
Year
1992
Result
1-0
Opening
A34 English Opening: Symmetrical Variation, Fianchetto Variation

Opening reference: English Opening: Symmetrical Variation, Fianchetto Variation (A34).

In this game, 20 half-moves are labelled opening, 35 middlegame and 0 endgame. The score contains 11 captures and 2 checks or mates; before a recorded move, the position offered a median of 38 legal choices. The source score ends after 28.Bxb8 with the recorded result 1-0. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.

Practice positions

The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.

  1. 7.d3 — Advance the d-pawn7.d3 was a leading choice in the fixed engine check.
  2. 16.e5 — Claim central space16.e5 was a leading choice in the fixed engine check.
  3. 19.Qa7 — Create pressure on b819.Qa7 was a leading choice in the fixed engine check.
  4. 24.Be3 — Develop the bishop24.Be3 was a leading choice in the fixed engine check.

Replay with move-by-move board facts

The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.

Garry Kasparov vs Alexander G Beliavsky, 1992

Start position

Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.

Opening · 1.c4 to 10...Be6

  1. 1.c4 Advance the c-pawn

    Board fact: White moves the pawn from c2 to c4; from there it controls d5.

    Fixed engine check: Near the leading choice · c4.

  2. 1...Nf6 Develop the knight

    Board fact: Black develops the knight from g8 to f6; from there it controls d5 and e4.

    Fixed engine check: Ranked first · Nf6 d4.

  3. 2.Nc3 Develop the knight

    Board fact: White develops the knight from b1 to c3; from there it controls d5 and e4.

    Fixed engine check: Ranked first · Nc3 e5 Nf3 Nc6.

  4. 2...c5 Advance the c-pawn

    Board fact: Black moves the pawn from c7 to c5; from there it controls d4.

    Fixed engine check: Near the leading choice · c5 Nf3 g6 e4.

  5. 3.g3 Advance the g-pawn

    Board fact: White moves the pawn from g2 to g3; from there it controls f4.

    Fixed engine check: Ranked first · g3 g6 Bg2 Bg7.

  6. 3...g6 Advance the g-pawn

    Board fact: Black moves the pawn from g7 to g6; from there it controls f5.

    Fixed engine check: Ranked first · g6 Nf3.

  7. 4.Bg2 Develop the bishop

    Board fact: White develops the bishop from f1 to g2; from g2 it attacks Black's pawn on b7.

    Fixed engine check: Ranked first · Bg2 Bg7.

  8. 4...Bg7 Develop the bishop

    Board fact: Black develops the bishop from f8 to g7; from there it controls f6.

    Fixed engine check: Ranked first · Bg7 Nf3.

  9. 5.a3 Advance the a-pawn

    Board fact: White moves the pawn from a2 to a3.

    Fixed engine check: Near the leading choice · a3 O-O Nf3 d5.

  10. 5...Nc6 Develop the knight

    Board fact: Black develops the knight from b8 to c6; from there it controls d4 and e5.

    Fixed engine check: Ranked first · Nc6 d3 O-O Rb1.

  11. 6.Rb1 Improve the rook

    Board fact: White moves the rook from a1 to b1; from b1 it reinforces the bishop on c1.

    Fixed engine check: Ranked first · Rb1 d6 d3 a5.

  12. 6...a5 Advance the a-pawn

    Board fact: Black moves the pawn from a7 to a5.

    Fixed engine check: Ranked first · a5 d3 O-O Bd2.

  13. 7.d3 Advance the d-pawn

    Board fact: White moves the pawn from d2 to d3; from there it controls e4 and c4.

    Fixed engine check: Ranked first · d3 O-O Bd2 d6.

  14. 7...O-O Kingside castling

    Board fact: Black castles kingside, moving the king to g8 and the rook to f8. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Ranked first · O-O Nh3.

  15. 8.Bg5 Develop the bishop

    Board fact: White develops the bishop from c1 to g5; from g5 it attacks Black's knight on f6.

    Fixed engine check: Ranked first · Bg5 d6 Nh3 Bd7.

  16. 8...d6 Advance the d-pawn

    Board fact: Black moves the pawn from d7 to d6; from there it controls e5 and c5.

    Fixed engine check: Ranked first · d6 Nh3 Rb8 b3.

  17. 9.Nf3 Develop the knight

    Board fact: White develops the knight from g1 to f3; from there it controls d4 and e5.

    Fixed engine check: Ranked first · Nf3 h6 Bd2 e6.

  18. 9...h6 Create pressure on g5

    Board fact: Black moves the pawn from h7 to h6; from h6 it attacks White's bishop on g5.

    Fixed engine check: Ranked first · h6 Bd2 Rb8 Nb5.

  19. 10.Bd2 Create pressure on h6

    Board fact: White moves the bishop from g5 to d2; from d2 it attacks Black's pawn on h6.

    Fixed engine check: Ranked first · Bd2 e6.

  20. 10...Be6 Develop the bishop

    Board fact: Black develops the bishop from c8 to e6; from e6 it attacks White's pawn on c4.

    Fixed engine check: Ranked first · Be6 O-O Qd7 Na4.

Middlegame · 11.h3 to 28.Bxb8

  1. 11.h3 Advance the h-pawn

    Board fact: White moves the pawn from h2 to h3.

    Fixed engine check: Ranked first · h3 Qd7 g4 d5.

  2. 11...d5 Change the pawn structure

    Board fact: Black moves the pawn from d6 to d5; the move changes the central pawn contact; from d5 it attacks White's pawn on c4.

    Fixed engine check: Ranked first · d5 Qc1 dxc4 dxc4.

  3. 12.cxd5 Exchange on d5

    Board fact: White's pawn takes the pawn on d5; the move changes the central pawn contact; White accepts doubled pawns on the d-file; from d5 it attacks Black's knight on c6 and Black's bishop on e6; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Near the leading choice · cxd5 Nxd5.

  4. 12...Nxd5 Recapture on d5

    Board fact: Black's knight recaptures the pawn on d5; from d5 it attacks White's knight on c3; material is level after the capture.

    Fixed engine check: Ranked first · Nxd5.

  5. 13.O-O Kingside castling

    Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Ranked first · O-O.

  6. 13...Nd4 Create pressure on f3

    Board fact: Black moves the knight from c6 to d4; from d4 it attacks White's knight on f3 and White's pawn on e2.

    Fixed engine check: Ranked first · Nd4 Rc1 Nxf3+ Bxf3.

  7. 14.e4 Create pressure on d5

    Board fact: White moves the pawn from e2 to e4; from e4 it attacks Black's knight on d5.

    Fixed engine check: Near the leading choice · e4 Nxf3+.

  8. 14...Nxf3+ Capture with check on f3

    Board fact: Black's knight takes the knight on f3; the move checks White's king; from f3 it attacks White's bishop on d2; black is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Nxf3+ Qxf3.

  9. 15.Qxf3 Recapture on f3

    Board fact: White's queen recaptures the knight on f3; from f3 it attacks Black's pawn on f7; material is level after the capture.

    Fixed engine check: Ranked first · Qxf3 Nxc3 bxc3 Rb8.

  10. 15...Nc7 Reroute the knight

    Board fact: Black moves the knight from d5 to c7; from there it controls d5 and e6.

    Fixed engine check: Ranked first · Nc7 e5 Bb3 Qe3.

  11. 16.e5 Claim central space

    Board fact: White moves the pawn from e4 to e5; from there it controls d6 and f6.

    Fixed engine check: Ranked first · e5 Bb3 Qe3 Ne6.

  12. 16...Bf5 Create pressure on d3

    Board fact: Black moves the bishop from e6 to f5; from f5 it attacks White's pawn on d3 and White's pawn on h3.

    Fixed engine check: Playable; b6 ranked higher · Bf5 Rbd1.

  13. 17.Rbd1 Improve the rook

    Board fact: White moves the rook from b1 to d1; from d1 it reinforces the rook on f1.

    Fixed engine check: Ranked first · Rbd1 Bxe5.

  14. 17...Ne6 Improve the knight

    Board fact: Black moves the knight from c7 to e6; from there it controls d4, c5 and f4.

    Fixed engine check: Near the leading choice · Ne6.

  15. 18.Qxb7 Exchange on b7

    Board fact: White's queen takes the pawn on b7; from b7 it attacks Black's rook on a8 and Black's pawn on e7; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · Qxb7 Rb8 Qa7 Qc7.

  16. 18...Rb8 Rook on the semi-open b-file

    Board fact: Black moves the rook from a8 to b8; the rook now works on a semi-open b-file; from b8 it attacks White's queen on b7.

    Fixed engine check: Ranked first · Rb8 Qa7 Bxd3 Bc1.

  17. 19.Qa7 Create pressure on b8

    Board fact: White moves the queen from b7 to a7; from a7 it attacks Black's rook on b8 and Black's pawn on a5.

    Fixed engine check: Ranked first · Qa7 Bxd3 Bc1 c4.

  18. 19...Bxd3 Exchange on d3

    Board fact: Black's bishop takes the pawn on d3; from d3 it attacks White's rook on f1; material is level after the capture.

    Fixed engine check: Ranked first · Bxd3.

  19. 20.Bc1 Create pressure on h6

    Board fact: White moves the bishop from d2 to c1; from c1 it attacks Black's pawn on h6.

    Fixed engine check: Ranked first · Bc1 c4 Rfe1 Qc7.

  20. 20...c4 Advance the c-pawn

    Board fact: Black moves the pawn from c5 to c4; from there it controls d3.

    Fixed engine check: Ranked first · c4 Rfe1 Qc7 Qxc7.

  21. 21.Rfe1 Improve the rook

    Board fact: White moves the rook from f1 to e1; from there it controls e4, e5 and e3.

    Fixed engine check: Ranked first · Rfe1 Qc7 Qxc7 Nxc7.

  22. 21...Nd4 Improve the knight

    Board fact: Black moves the knight from e6 to d4; from there it controls c6, e6 and f3.

    Fixed engine check: Ranked first · Nd4.

  23. 22.Nd5 Create pressure on e7

    Board fact: White moves the knight from c3 to d5; from d5 it attacks Black's pawn on e7.

    Fixed engine check: Ranked first · Nd5 Nc2 Nxe7+ Kh7.

  24. 22...Nb3 Create pressure on c1

    Board fact: Black moves the knight from d4 to b3; from b3 it attacks White's bishop on c1.

    Fixed engine check: Recorded move; e6 ranked higher · Nb3 Nxe7+.

  25. 23.Nxe7+ Capture with check on e7

    Board fact: White's knight takes the pawn on e7; the move checks Black's king; from e7 it attacks Black's pawn on g6; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · Nxe7+ Kh8 Be3 Qe8.

  26. 23...Kh7 Answering the check

    Board fact: Black answers the check by moving the king from g8 to h7; from h7 it reinforces the bishop on g7.

    Fixed engine check: Ranked first · Kh7 Be3 Rb5 f4.

  27. 24.Be3 Develop the bishop

    Board fact: White develops the bishop from c1 to e3; from e3 it attacks Black's pawn on h6.

    Fixed engine check: Ranked first · Be3 Rb5 f4 Qb8.

  28. 24...Bxe5 Exchange on e5

    Board fact: Black's bishop takes the pawn on e5; from e5 it attacks White's pawn on b2 and White's pawn on g3; material is level after the capture.

    Fixed engine check: Recorded move; Qe8 ranked higher · Bxe5 Nc6.

  29. 25.Nc6 Create pressure on d8

    Board fact: White moves the knight from e7 to c6; from c6 it attacks Black's queen on d8 and Black's rook on b8.

    Fixed engine check: Ranked first · Nc6 Ra8 Qb7 Rb8.

  30. 25...Qf6 Create pressure on c6

    Board fact: Black moves the queen from d8 to f6; from f6 it attacks White's knight on c6 and White's pawn on f2.

    Fixed engine check: Playable; Ra8 ranked higher · Qf6 Nxe5 Qxe5 Bf4.

  31. 26.Nxe5 Exchange on e5

    Board fact: White's knight takes the bishop on e5; from e5 it attacks Black's bishop on d3 and Black's pawn on c4; white is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Nxe5 Qxe5 Bf4 Qxb2.

  32. 26...Qxe5 Recapture on e5

    Board fact: Black's queen recaptures the knight on e5; from e5 it attacks White's bishop on e3 and White's pawn on b2; material is level after the capture.

    Fixed engine check: Ranked first · Qxe5 Bf4 Qb5 Re7.

  33. 27.Bf4 Create pressure on e5

    Board fact: White moves the bishop from e3 to f4; from f4 it attacks Black's queen on e5 and Black's pawn on h6.

    Fixed engine check: Ranked first · Bf4 Qb5 Re7 Kg8.

  34. 27...Qd4 Create pressure on a7

    Board fact: Black moves the queen from e5 to d4; from d4 it attacks White's queen on a7 and White's bishop on f4.

    Fixed engine check: Playable; Qb5 ranked higher · Qd4 Bxb8 Qxa7 Bxa7.

  35. 28.Bxb8 Exchange on b8

    Board fact: White's bishop takes the rook on b8; from b8 it reinforces the queen on a7; white is ahead by 5 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxb8 Qxa7 Bxa7 Rc8.

PGN

[Event "Reggio Emilia9192"] [Site "?"] [Date "1992.??.??"] [White "Kasparov, Garry"] [Black "Beliavsky, Alexander G"] [Result "1-0"] 1. c4 Nf6 2. Nc3 c5 3. g3 g6 4. Bg2 Bg7 5. a3 Nc6 6. Rb1 a5 7. d3 O-O 8. Bg5 d6 9. Nf3 h6 10. Bd2 Be6 11. h3 d5 12. cxd5 Nxd5 13. O-O Nd4 14. e4 Nxf3+ 15. Qxf3 Nc7 16. e5 Bf5 17. Rbd1 Ne6 18. Qxb7 Rb8 19. Qa7 Bxd3 20. Bc1 c4 21. Rfe1 Nd4 22. Nd5 Nb3 23. Nxe7+ Kh7 24. Be3 Bxe5 25. Nc6 Qf6 26. Nxe5 Qxe5 27. Bf4 Qd4 28. Bxb8 1-0

Sources and checking

Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:2743c9feb1fb95cd08153641b1cf51a796dbefc29d69ca1ce2a9e5be6ade4a7c and pins it in the selection manifest.
Exact Figshare tags:
White="Kasparov, Garry"; Black="Beliavsky, Alexander G"; Event="Reggio Emilia-A 9192 34th"; Date="1992.??.??"; Result="1-0".
Reviewed display mapping: event Reggio Emilia-A 9192 34thReggio Emilia9192. LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.

LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.

Try today's selected positionsOpen the analysis board

Continue with another game

For a method you can apply to your own games, continue with studying model games and advanced candidate selection.