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Classic game replay

Robert James Fischer vs Albert Sandrin, 1964

This replay preserves the complete 45-ply score of Fischer playing White across 23 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.

On this page
  1. Practice positions
  2. Replay with move-by-move board facts
  3. PGN
  4. Sources and checking
  5. Continue with another game
White
Robert James Fischer
Black
Albert Sandrin
Event
Chicago sim
Year
1964
Result
1-0
Opening
C33 King's Gambit Accepted: Bishop's Gambit, Bogoljubow Variation

Opening reference: King's Gambit Accepted: Bishop's Gambit, Bogoljubow Variation (C33).

In this game, 20 half-moves are labelled opening, 25 middlegame and 0 endgame. The score contains 13 captures and 3 checks or mates; before a recorded move, the position offered a median of 33 legal choices. The source score ends after 23.Ne5 with the recorded result 1-0. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.

Practice positions

The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.

  1. 7.e5 — Create pressure on f67.e5 was a leading choice in the fixed engine check.
  2. 13.Bxf4 — Exchange on f413.Bxf4 was a leading choice in the fixed engine check.
  3. 18.Qxe8+ — Capture with check on e818.Qxe8+ was a leading choice in the fixed engine check.
  4. 21.d7 — Advance a passed pawn21.d7 was a leading choice in the fixed engine check.

Replay with move-by-move board facts

The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.

Robert James Fischer vs Albert Sandrin, 1964

Start position

Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.

Opening · 1.e4 to 10...c6

  1. 1.e4 Claim central space

    Board fact: White moves the pawn from e2 to e4; from there it controls d5 and f5.

    Fixed engine check: Ranked first · e4 e5 Nf3 Nc6.

  2. 1...e5 Claim central space

    Board fact: Black moves the pawn from e7 to e5; from there it controls d4 and f4.

    Fixed engine check: Ranked first · e5 Nf3 Nc6 d4.

  3. 2.f4 Change the pawn structure

    Board fact: White moves the pawn from f2 to f4; the move changes the central pawn contact; from f4 it attacks Black's pawn on e5.

    Fixed engine check: Playable; Nf3 ranked higher · f4 exf4.

  4. 2...exf4 Exchange on f4

    Board fact: Black's pawn takes the pawn on f4; the move changes the central pawn contact; Black accepts doubled pawns on the f-file; black is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · exf4 Nf3 d5 exd5.

  5. 3.Bc4 Develop the bishop

    Board fact: White develops the bishop from f1 to c4; from c4 it attacks Black's pawn on f7.

    Fixed engine check: Ranked first · Bc4 Qh4+ Kf1 d5.

  6. 3...Nf6 Develop the knight

    Board fact: Black develops the knight from g8 to f6; from f6 it attacks White's pawn on e4.

    Fixed engine check: Playable; d5 ranked higher · Nf6 Nc3 c6 d4.

  7. 4.Nc3 Develop the knight

    Board fact: White develops the knight from b1 to c3; from there it controls d5 and e4.

    Fixed engine check: Ranked first · Nc3 c6.

  8. 4...Bb4 Develop the bishop

    Board fact: Black develops the bishop from f8 to b4; from b4 it attacks White's knight on c3.

    Fixed engine check: Ranked first · Bb4 Qf3 d6 Nge2.

  9. 5.Nf3 Develop the knight

    Board fact: White develops the knight from g1 to f3; from there it controls d4 and e5.

    Fixed engine check: Ranked first · Nf3 Bxc3 dxc3.

  10. 5...Qe7 Create pressure on e4

    Board fact: Black moves the queen from d8 to e7; from e7 it attacks White's pawn on e4.

    Fixed engine check: Near the leading choice · Qe7 Qe2 d6 O-O.

  11. 6.Qe2 Reposition the queen

    Board fact: White moves the queen from d1 to e2; from there it controls e4, c4 and d3.

    Fixed engine check: Ranked first · Qe2.

  12. 6...O-O Kingside castling

    Board fact: Black castles kingside, moving the king to g8 and the rook to f8. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Recorded move; d6 ranked higher · O-O e5.

  13. 7.e5 Create pressure on f6

    Board fact: White moves the pawn from e4 to e5; from e5 it attacks Black's knight on f6.

    Fixed engine check: Ranked first · e5 Bxc3 dxc3 Re8.

  14. 7...Bxc3 Exchange on c3

    Board fact: Black's bishop takes the knight on c3; from c3 it attacks White's pawn on b2 and White's pawn on d2; black is ahead by 4 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxc3 dxc3 Re8 exf6.

  15. 8.dxc3 Recapture on c3

    Board fact: White's pawn recaptures the bishop on c3; the move changes the central pawn contact; White accepts doubled pawns on the c-file; black is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · dxc3 Re8 exf6 Qf8.

  16. 8...Nh5 Reroute the knight

    Board fact: Black moves the knight from f6 to h5; from there it controls f4 and f6.

    Fixed engine check: Ranked first · Nh5 g4 d5 gxh5.

  17. 9.O-O Kingside castling

    Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Recorded move; g4 ranked higher · O-O Nc6.

  18. 9...Re8 Rook on the semi-open e-file

    Board fact: Black moves the rook from f8 to e8; the rook now works on a semi-open e-file; from e8 it reinforces the queen on e7.

    Fixed engine check: Playable; Nc6 ranked higher · Re8 Qf2 Nc6 Re1.

  19. 10.Qe4 Create pressure on b7

    Board fact: White moves the queen from e2 to e4; from e4 it attacks Black's pawn on b7 and Black's pawn on f4.

    Fixed engine check: Near the leading choice · Qe4 Nc6.

  20. 10...c6 Advance the c-pawn

    Board fact: Black moves the pawn from c7 to c6; from there it controls d5.

    Fixed engine check: Recorded move; Nc6 ranked higher · c6 Qd4.

Middlegame · 11.Qd4 to 23.Ne5

  1. 11.Qd4 Create pressure on a7

    Board fact: White moves the queen from e4 to d4; from d4 it attacks Black's pawn on a7 and Black's pawn on d7.

    Fixed engine check: Ranked first · Qd4 d5 exd6 Qf6.

  2. 11...b5 Create pressure on c4

    Board fact: Black moves the pawn from b7 to b5; from b5 it attacks White's bishop on c4.

    Fixed engine check: Ranked first · b5 Bd3 Na6 a4.

  3. 12.Bd3 Create pressure on b5

    Board fact: White moves the bishop from c4 to d3; from d3 it attacks Black's pawn on b5 and Black's pawn on h7.

    Fixed engine check: Ranked first · Bd3.

  4. 12...g6 Advance the g-pawn

    Board fact: Black moves the pawn from g7 to g6; from there it controls f5.

    Fixed engine check: Near the leading choice · g6 Bxf4.

  5. 13.Bxf4 Exchange on f4

    Board fact: White's bishop takes the pawn on f4; from f4 it reinforces the pawn on e5; material is level after the capture.

    Fixed engine check: Ranked first · Bxf4 c5 Qe3 Bb7.

  6. 13...c5 Create pressure on d4

    Board fact: Black moves the pawn from c6 to c5; from c5 it attacks White's queen on d4.

    Fixed engine check: Ranked first · c5 Qe3 Bb7 Bxb5.

  7. 14.Qe3 Create pressure on c5

    Board fact: White moves the queen from d4 to e3; from e3 it attacks Black's pawn on c5.

    Fixed engine check: Ranked first · Qe3 Bb7.

  8. 14...Nc6 Develop the knight

    Board fact: Black develops the knight from b8 to c6; from c6 it attacks White's pawn on e5.

    Fixed engine check: Playable; Bb7 ranked higher · Nc6 Bxb5.

  9. 15.Bxb5 Exchange on b5

    Board fact: White's bishop takes the pawn on b5; from b5 it attacks Black's knight on c6; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · Bxb5 Rb8 Bc4 Rxb2.

  10. 15...Bb7 Develop the bishop

    Board fact: Black develops the bishop from c8 to b7; from there it controls c6.

    Fixed engine check: Ranked first · Bb7 Rae1 Nxf4 Qxf4.

  11. 16.Rae1 Improve the rook

    Board fact: White moves the rook from a1 to e1; from there it controls e3.

    Fixed engine check: Ranked first · Rae1 Nxf4 Qxf4 Nd8.

  12. 16...d5 Claim central space

    Board fact: Black moves the pawn from d7 to d5; from there it controls e4 and c4.

    Fixed engine check: Recorded move; Nxf4 ranked higher · d5 exd6 Qf6 Be5.

  13. 17.exd6 Exchange on d6

    Board fact: White's pawn takes the pawn on d6; the pawn is now passed; the move changes the central pawn contact; from d6 it attacks Black's queen on e7; white is ahead by 2 conventional material points after the capture.

    Fixed engine check: Near the leading choice · exd6 Qd7 Be5 a6.

  14. 17...Qf6 Create pressure on f4

    Board fact: Black moves the queen from e7 to f6; from f6 it attacks White's bishop on f4 and White's pawn on c3.

    Fixed engine check: Playable; Qd7 ranked higher · Qf6 Be5 Qd8 Bxc6.

  15. 18.Qxe8+ Capture with check on e8

    Board fact: White's queen takes the rook on e8; the move checks Black's king; from e8 it attacks Black's rook on a8 and Black's knight on c6; white is ahead by 7 conventional material points after the capture.

    Fixed engine check: Ranked first · Qxe8+ Rxe8 Rxe8+ Kg7.

  16. 18...Rxe8 Recapture on e8

    Board fact: Black's rook recaptures the queen on e8; the rook now occupies the open e-file; from e8 it attacks White's rook on e1; black is ahead by 2 conventional material points after the capture.

    Fixed engine check: Ranked first · Rxe8 Rxe8+ Kg7 Bxc6.

  17. 19.Rxe8+ Recapture on e8

    Board fact: White's rook recaptures the rook on e8; the move checks Black's king; the rook now occupies the open e-file; white is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Rxe8+ Kg7 Bxc6 Nxf4.

  18. 19...Kg7 Answering the check

    Board fact: Black answers the check by moving the king from g8 to g7; from there it controls f6.

    Fixed engine check: Ranked first · Kg7 Bxc6 Nxf4 d7.

  19. 20.Bxc6 Exchange on c6

    Board fact: White's bishop takes the knight on c6; from c6 it attacks Black's bishop on b7; white is ahead by 6 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxc6 Nxf4 d7 Bxc6.

  20. 20...Nxf4 Exchange on f4

    Board fact: Black's knight takes the bishop on f4; from f4 it attacks White's pawn on g2; white is ahead by 3 conventional material points after the capture.

    Fixed engine check: Playable; Qxf4 ranked higher · Nxf4 d7 Bxc6 d8=Q.

  21. 21.d7 Advance a passed pawn

    Board fact: White moves the pawn from d6 to d7; the pawn is now passed; from d7 it reinforces the rook on e8.

    Fixed engine check: Ranked first · d7 Bxc6 d8=Q Bxe8.

  22. 21...Ne2+ A forcing check

    Board fact: Black moves the knight from f4 to e2; the move checks White's king; from e2 it attacks White's pawn on c3.

    Fixed engine check: Ranked first · Ne2+ Kf2 Bxc6 d8=Q.

  23. 22.Rxe2 Answering the check

    Board fact: White's rook takes the knight on e2; the rook now occupies the open e-file; from e2 it reinforces the pawn on c2; white is ahead by 6 conventional material points after the capture.

    Fixed engine check: Playable; Kh1 ranked higher · Rxe2 Bxc6 Ne5 Qd6.

  24. 22...Bxc6 Exchange on c6

    Board fact: Black's bishop takes the bishop on c6; from c6 it attacks White's knight on f3 and White's pawn on d7; white is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxc6 Ne5 Qd6 Rxf7+.

  25. 23.Ne5 Create pressure on c6

    Board fact: White moves the knight from f3 to e5; from e5 it attacks Black's bishop on c6 and Black's pawn on f7.

    Fixed engine check: Ranked first · Ne5 Qd6 Rxf7+ Kh6.

PGN

[Event "Chicago sim"] [Site "?"] [Date "1964.??.??"] [White "Fischer, Robert James"] [Black "Sandrin, Albert"] [Result "1-0"] 1. e4 e5 2. f4 exf4 3. Bc4 Nf6 4. Nc3 Bb4 5. Nf3 Qe7 6. Qe2 O-O 7. e5 Bxc3 8. dxc3 Nh5 9. O-O Re8 10. Qe4 c6 11. Qd4 b5 12. Bd3 g6 13. Bxf4 c5 14. Qe3 Nc6 15. Bxb5 Bb7 16. Rae1 d5 17. exd6 Qf6 18. Qxe8+ Rxe8 19. Rxe8+ Kg7 20. Bxc6 Nxf4 21. d7 Ne2+ 22. Rxe2 Bxc6 23. Ne5 1-0

Sources and checking

Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:54abcf5f65c43f7eaf03f6f2e1c846de92e1fa2ecd97d5e0a3883a62b9570b88 and pins it in the selection manifest.
Exact Figshare tags:
White="Fischer, Robert James"; Black="Sandrin, Albert"; Event="Fischer tour simul"; Date="1964.03.22"; Result="1-0".
Reviewed display mapping: event Fischer tour simulChicago sim. LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.

LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.

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