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Classic game replay

Robert James Fischer vs R. Hoppe, 1964

This replay preserves the complete 65-ply score of Fischer playing White across 33 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.

On this page
  1. Practice positions
  2. Replay with move-by-move board facts
  3. PGN
  4. Sources and checking
  5. Continue with another game
White
Robert James Fischer
Black
R. Hoppe
Event
Davis sim
Year
1964
Result
1-0
Opening
C16 French Defense: Winawer Variation, Advance Variation

Opening reference: French Defense: Winawer Variation, Advance Variation (C16).

In this game, 20 half-moves are labelled opening, 45 middlegame and 0 endgame. The score contains 17 captures and 8 checks or mates; before a recorded move, the position offered a median of 30 legal choices. The source score ends after 33.Re7 with the recorded result 1-0. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.

Practice positions

The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.

  1. 10.Bxa6 — Exchange on a610.Bxa6 was a leading choice in the fixed engine check.
  2. 13.Bxf4 — Recapture on f413.Bxf4 was a leading choice in the fixed engine check.
  3. 26.exf7+ — Capture with check on f726.exf7+ was a leading choice in the fixed engine check.
  4. 28.Qd6+ — A forcing check28.Qd6+ was a leading choice in the fixed engine check.

Replay with move-by-move board facts

The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.

Robert James Fischer vs R. Hoppe, 1964

Start position

Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.

Opening · 1.e4 to 10...Nxa6

  1. 1.e4 Claim central space

    Board fact: White moves the pawn from e2 to e4; from there it controls d5 and f5.

    Fixed engine check: Ranked first · e4 e5 Nf3 Nc6.

  2. 1...e6 Advance the e-pawn

    Board fact: Black moves the pawn from e7 to e6; from there it controls d5 and f5.

    Fixed engine check: Ranked first · e6 d4.

  3. 2.d4 Claim central space

    Board fact: White moves the pawn from d2 to d4; from there it controls e5 and c5.

    Fixed engine check: Ranked first · d4 d5 e5 c5.

  4. 2...d5 Change the pawn structure

    Board fact: Black moves the pawn from d7 to d5; the move changes the central pawn contact; from d5 it attacks White's pawn on e4.

    Fixed engine check: Ranked first · d5 e5 c5 c3.

  5. 3.Nc3 Develop the knight

    Board fact: White develops the knight from b1 to c3; from c3 it attacks Black's pawn on d5.

    Fixed engine check: Ranked first · Nc3 Nf6 e5 Nfd7.

  6. 3...Bb4 Develop the bishop

    Board fact: Black develops the bishop from f8 to b4; from b4 it attacks White's knight on c3.

    Fixed engine check: Near the leading choice · Bb4.

  7. 4.e5 Change the pawn structure

    Board fact: White moves the pawn from e4 to e5; the move changes the central pawn contact; from there it controls d6 and f6.

    Fixed engine check: Ranked first · e5 Ne7 Qg4 c5.

  8. 4...Ne7 Develop the knight

    Board fact: Black develops the knight from g8 to e7; from there it controls d5, c6 and f5.

    Fixed engine check: Ranked first · Ne7 a3 Bxc3+ bxc3.

  9. 5.a3 Create pressure on b4

    Board fact: White moves the pawn from a2 to a3; from a3 it attacks Black's bishop on b4.

    Fixed engine check: Ranked first · a3 Bxc3+ bxc3 c5.

  10. 5...Bxc3+ Capture with check on c3

    Board fact: Black's bishop takes the knight on c3; the move checks White's king; from c3 it attacks White's pawn on b2 and White's pawn on d4; black is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxc3+.

  11. 6.bxc3 Recapture on c3

    Board fact: White's pawn recaptures the bishop on c3; the move changes the central pawn contact; White accepts doubled pawns on the c-file; from c3 it reinforces the pawn on d4; material is level after the capture.

    Fixed engine check: Ranked first · bxc3 c5 a4 Qa5.

  12. 6...b6 Advance the b-pawn

    Board fact: Black moves the pawn from b7 to b6; from there it controls c5.

    Fixed engine check: Playable; c5 ranked higher · b6 Qg4.

  13. 7.Qg4 Create pressure on e6

    Board fact: White moves the queen from d1 to g4; from g4 it attacks Black's pawn on e6 and Black's pawn on g7.

    Fixed engine check: Ranked first · Qg4 Kf8.

  14. 7...Ng6 Create pressure on e5

    Board fact: Black moves the knight from e7 to g6; from g6 it attacks White's pawn on e5.

    Fixed engine check: Ranked first · Ng6 h4 h5 Qg3.

  15. 8.h4 Advance the h-pawn

    Board fact: White moves the pawn from h2 to h4.

    Fixed engine check: Ranked first · h4 h5 Qg3 Ba6.

  16. 8...h5 Create pressure on g4

    Board fact: Black moves the pawn from h7 to h5; from h5 it attacks White's queen on g4.

    Fixed engine check: Ranked first · h5 Qf3.

  17. 9.Qg3 Create pressure on g6

    Board fact: White moves the queen from g4 to g3; from g3 it attacks Black's knight on g6.

    Fixed engine check: Ranked first · Qg3 Ba6 Bxa6 Nxa6.

  18. 9...Ba6 Develop the bishop

    Board fact: Black develops the bishop from c8 to a6; from a6 it attacks White's bishop on f1.

    Fixed engine check: Ranked first · Ba6 Bxa6 Nxa6 Bg5.

  19. 10.Bxa6 Exchange on a6

    Board fact: White's bishop takes the bishop on a6; white is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxa6 Nxa6 Bg5 Qd7.

  20. 10...Nxa6 Recapture on a6

    Board fact: Black's knight recaptures the bishop on a6; from a6 it reinforces the pawn on c7; material is level after the capture.

    Fixed engine check: Ranked first · Nxa6 Bg5.

Middlegame · 11.Ne2 to 33.Re7

  1. 11.Ne2 Develop the knight

    Board fact: White develops the knight from g1 to e2; from there it controls d4, c3 and f4.

    Fixed engine check: Ranked first · Ne2 Qd7 O-O Qa4.

  2. 11...c5 Change the pawn structure

    Board fact: Black moves the pawn from c7 to c5; the move changes the central pawn contact; from c5 it attacks White's pawn on d4.

    Fixed engine check: Ranked first · c5 Bg5 Qd7 f4.

  3. 12.Nf4 Create pressure on g6

    Board fact: White moves the knight from e2 to f4; from f4 it attacks Black's knight on g6 and Black's pawn on d5.

    Fixed engine check: Ranked first · Nf4 Nxf4.

  4. 12...Nxf4 Exchange on f4

    Board fact: Black's knight takes the knight on f4; from f4 it attacks White's pawn on g2; black is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Nxf4 Bxf4 Kf8 Bg5.

  5. 13.Bxf4 Recapture on f4

    Board fact: White's bishop recaptures the knight on f4; from f4 it reinforces the queen on g3; material is level after the capture.

    Fixed engine check: Ranked first · Bxf4 Kf8.

  6. 13...Kf8 Reposition the king

    Board fact: Black moves the king from e8 to f8; from f8 it reinforces the pawn on f7.

    Fixed engine check: Ranked first · Kf8 Bg5 Qd7 O-O.

  7. 14.Bg5 Create pressure on d8

    Board fact: White moves the bishop from f4 to g5; from g5 it attacks Black's queen on d8.

    Fixed engine check: Ranked first · Bg5 Qd7 O-O Rc8.

  8. 14...Qd7 Reposition the queen

    Board fact: Black moves the queen from d8 to d7; from there it controls d5, c6 and d6.

    Fixed engine check: Ranked first · Qd7 O-O Rc8 Qd3.

  9. 15.O-O Kingside castling

    Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Ranked first · O-O Rc8 a4 Nb8.

  10. 15...Rc8 Improve the rook

    Board fact: Black moves the rook from a8 to c8; from there it controls c5 and c6.

    Fixed engine check: Ranked first · Rc8 a4 cxd4 cxd4.

  11. 16.f4 Advance the f-pawn

    Board fact: White moves the pawn from f2 to f4; from there it controls e5.

    Fixed engine check: Ranked first · f4 cxd4.

  12. 16...Nb8 Reroute the knight

    Board fact: Black moves the knight from a6 to b8; from there it controls c6.

    Fixed engine check: Near the leading choice · Nb8 f5.

  13. 17.Rad1 Improve the rook

    Board fact: White moves the rook from a1 to d1; from there it controls d4 and d3.

    Fixed engine check: Near the leading choice · Rad1 Nc6.

  14. 17...cxd4 Exchange on d4

    Board fact: Black's pawn takes the pawn on d4; the move changes the central pawn contact; Black accepts doubled pawns on the d-file; from d4 it attacks White's pawn on c3; black is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · cxd4 cxd4 g6 Bf6.

  15. 18.cxd4 Recapture on d4

    Board fact: White's pawn recaptures the pawn on d4; the move changes the central pawn contact; from d4 it reinforces the pawn on e5; material is level after the capture.

    Fixed engine check: Ranked first · cxd4 g6 Bf6 Rg8.

  16. 18...Nc6 Develop the knight

    Board fact: Black develops the knight from b8 to c6; from c6 it attacks White's pawn on d4 and White's pawn on e5.

    Fixed engine check: Near the leading choice · Nc6 f5 Kg8 Rd2.

  17. 19.c4 Change the pawn structure

    Board fact: White moves the pawn from c2 to c4; the move changes the central pawn contact; from c4 it attacks Black's pawn on d5.

    Fixed engine check: Ranked first · c4 dxc4 d5 Ne7.

  18. 19...Ne7 Reroute the knight

    Board fact: Black moves the knight from c6 to e7; from there it controls d5, c6 and f5.

    Fixed engine check: Recorded move; dxc4 ranked higher · Ne7 Bxe7+ Kxe7 f5.

  19. 20.Bxe7+ Capture with check on e7

    Board fact: White's bishop takes the knight on e7; the move checks Black's king; from e7 it reinforces the pawn on a3; white is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxe7+.

  20. 20...Kxe7 Recapture on e7

    Board fact: Black's king recaptures the bishop on e7; from e7 it reinforces the queen on d7; material is level after the capture.

    Fixed engine check: Ranked first · Kxe7 f5 exf5 Qxg7.

  21. 21.Qxg7 Exchange on g7

    Board fact: White's queen takes the pawn on g7; from g7 it attacks Black's rook on h8 and Black's pawn on f7; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Playable; f5 ranked higher · Qxg7 Rhg8 Qf6+ Ke8.

  22. 21...Rcg8 Rook on the semi-open g-file

    Board fact: Black moves the rook from c8 to g8; the rook now works on a semi-open g-file; from g8 it attacks White's queen on g7.

    Fixed engine check: Playable; Rhg8 ranked higher · Rcg8 Qf6+ Ke8 f5.

  23. 22.Qf6+ A forcing check

    Board fact: White moves the queen from g7 to f6; the move checks Black's king; from f6 it attacks Black's rook on h8 and Black's pawn on e6.

    Fixed engine check: Ranked first · Qf6+ Ke8 f5 Rh7.

  24. 22...Ke8 Answering the check

    Board fact: Black answers the check by moving the king from e7 to e8; from e8 it reinforces the queen on d7.

    Fixed engine check: Ranked first · Ke8 f5 Rh7 cxd5.

  25. 23.f5 Change the pawn structure

    Board fact: White moves the pawn from f4 to f5; the move changes the central pawn contact; from f5 it attacks Black's pawn on e6.

    Fixed engine check: Ranked first · f5 Rh7 cxd5 Rhg7.

  26. 23...dxc4 Exchange on c4

    Board fact: Black's pawn takes the pawn on c4; the pawn is now passed; the move changes the central pawn contact; material is level after the capture.

    Fixed engine check: Recorded move; exf5 ranked higher · dxc4 d5 exd5 e6.

  27. 24.d5 Change the pawn structure

    Board fact: White moves the pawn from d4 to d5; the move changes the central pawn contact; from d5 it attacks Black's pawn on e6.

    Fixed engine check: Ranked first · d5 exd5 e6 fxe6.

  28. 24...exd5 Exchange on d5

    Board fact: Black's pawn takes the pawn on d5; the pawn is now passed; the move changes the central pawn contact; from d5 it reinforces the pawn on c4; black is ahead by 1 conventional material point after the capture.

    Fixed engine check: Playable; exf5 ranked higher · exd5 e6 fxe6 fxe6.

  29. 25.e6 Change the pawn structure

    Board fact: White moves the pawn from e5 to e6; the move changes the central pawn contact; from e6 it attacks Black's queen on d7 and Black's pawn on f7.

    Fixed engine check: Ranked first · e6 fxe6 fxe6 Qd6.

  30. 25...Qe7 Create pressure on f6

    Board fact: Black moves the queen from d7 to e7; from e7 it attacks White's queen on f6 and White's pawn on a3.

    Fixed engine check: Recorded move; fxe6 ranked higher · Qe7 exf7+ Qxf7 Rde1+.

  31. 26.exf7+ Capture with check on f7

    Board fact: White's pawn takes the pawn on f7; the move checks Black's king; the pawn is now passed; the move changes the central pawn contact; White accepts doubled pawns on the f-file; from f7 it attacks Black's rook on g8; material is level after the capture.

    Fixed engine check: Ranked first · exf7+ Qxf7 Rde1+ Kf8.

  32. 26...Qxf7 Recapture on f7

    Board fact: Black's queen recaptures the pawn on f7; from f7 it attacks White's queen on f6; black is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · Qxf7 Rde1+ Kf8 Qd6+.

  33. 27.Rde1+ A forcing check

    Board fact: White moves the rook from d1 to e1; the move checks Black's king; the rook now occupies the open e-file; from there it controls e4, e5 and e3.

    Fixed engine check: Playable; Rfe1+ ranked higher · Rde1+ Kf8 Qd6+ Kg7.

  34. 27...Kf8 Answering the check

    Board fact: Black answers the check by moving the king from e8 to f8; from f8 it reinforces the queen on f7.

    Fixed engine check: Ranked first · Kf8 Qd6+ Kg7 f6+.

  35. 28.Qd6+ A forcing check

    Board fact: White moves the queen from f6 to d6; the move checks Black's king; from d6 it attacks Black's pawn on b6 and Black's pawn on d5.

    Fixed engine check: Ranked first · Qd6+ Kg7 f6+ Kh6.

  36. 28...Kg7 Answering the check

    Board fact: Black answers the check by moving the king from f8 to g7; from there it controls f6.

    Fixed engine check: Ranked first · Kg7 Re7 Qxe7 Qxe7+.

  37. 29.Re7 Rook on the open e-file

    Board fact: White moves the rook from e1 to e7; the rook now occupies the open e-file; from e7 it attacks Black's queen on f7 and Black's pawn on a7.

    Fixed engine check: Ranked first · Re7 Qxe7 Qxe7+ Kh6.

  38. 29...Qxe7 Exchange on e7

    Board fact: Black's queen takes the rook on e7; from e7 it attacks White's queen on d6 and White's pawn on h4; black is ahead by 6 conventional material points after the capture.

    Fixed engine check: Ranked first · Qxe7 Qxe7+ Kh6 f6.

  39. 30.Qxe7+ Recapture on e7

    Board fact: White's queen recaptures the queen on e7; the move checks Black's king; from e7 it attacks Black's pawn on a7; white is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Qxe7+ Kh6 f6 Rg4.

  40. 30...Kh6 Answering the check

    Board fact: Black answers the check by moving the king from g7 to h6; from h6 it reinforces the pawn on h5.

    Fixed engine check: Ranked first · Kh6 f6 a5 f7.

  41. 31.Re1 Rook on the open e-file

    Board fact: White moves the rook from f1 to e1; the rook now occupies the open e-file; from there it controls e4, e5 and e3.

    Fixed engine check: Ranked first · Re1 Rg6 fxg6 c3.

  42. 31...Rg7 Rook on the semi-open g-file

    Board fact: Black moves the rook from g8 to g7; the rook now works on a semi-open g-file; from g7 it attacks White's queen on e7 and White's pawn on g2.

    Fixed engine check: Ranked first · Rg7 Qf6+ Kh7 Re7.

  43. 32.Qf6+ A forcing check

    Board fact: White moves the queen from e7 to f6; the move checks Black's king; from f6 it attacks Black's rook on g7 and Black's pawn on b6.

    Fixed engine check: Ranked first · Qf6+ Kh7 Re7 Rg8.

  44. 32...Kh7 Answering the check

    Board fact: Black answers the check by moving the king from h6 to h7; from h7 it reinforces the rook on g7.

    Fixed engine check: Ranked first · Kh7 Re7 Rg8 Qg6+.

  45. 33.Re7 Rook on the open e-file

    Board fact: White moves the rook from e1 to e7; the rook now occupies the open e-file; from e7 it attacks Black's rook on g7 and Black's pawn on a7.

    Fixed engine check: Ranked first · Re7 Rg8 Qg6+ Kh8.

PGN

[Event "Davis sim"] [Site "?"] [Date "1964.??.??"] [White "Fischer, Robert James"] [Black "Hoppe, R."] [Result "1-0"] 1. e4 e6 2. d4 d5 3. Nc3 Bb4 4. e5 Ne7 5. a3 Bxc3+ 6. bxc3 b6 7. Qg4 Ng6 8. h4 h5 9. Qg3 Ba6 10. Bxa6 Nxa6 11. Ne2 c5 12. Nf4 Nxf4 13. Bxf4 Kf8 14. Bg5 Qd7 15. O-O Rc8 16. f4 Nb8 17. Rad1 cxd4 18. cxd4 Nc6 19. c4 Ne7 20. Bxe7+ Kxe7 21. Qxg7 Rcg8 22. Qf6+ Ke8 23. f5 dxc4 24. d5 exd5 25. e6 Qe7 26. exf7+ Qxf7 27. Rde1+ Kf8 28. Qd6+ Kg7 29. Re7 Qxe7 30. Qxe7+ Kh6 31. Re1 Rg7 32. Qf6+ Kh7 33. Re7 1-0

Sources and checking

Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:dc3d101b709e6a5b7da5bee354948ac095442ca7b0ab6328738cd95c675ace2a and pins it in the selection manifest.
Exact Figshare tags:
White="Fischer, Robert James"; Black="Hoppe, Roy"; Event="Davis sim"; Date="1964.??.??"; Result="1-0".
Reviewed display mapping: black Hoppe, RoyHoppe, R.. LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.

LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.

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