Classic game replay
Robert James Fischer vs Izak Aloni, 1962
This replay preserves the complete 77-ply score of Fischer playing White across 39 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.
On this page
- White
- Robert James Fischer
- Black
- Izak Aloni
- Event
- Varna olm
- Year
- 1962
- Result
- 1-0
- Opening
- C11 French Defense: Classical Variation, Burn Variation
Opening reference: French Defense: Classical Variation, Burn Variation (C11).
In this game, 20 half-moves are labelled opening, 43 middlegame and 14 endgame. The score contains 15 captures and 4 checks or mates; before a recorded move, the position offered a median of 32 legal choices. The source score ends after 39.Rg3 with the recorded result 1-0. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.
Practice positions
The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.
- 6.Nxf6+ — Capture with check on f66.Nxf6+ was a leading choice in the fixed engine check.
- 18.Bb3 — Create pressure on e618.Bb3 was a leading choice in the fixed engine check.
- 22.Nd3 — Improve the knight22.Nd3 was a leading choice in the fixed engine check.
- 31.Rxd5 — Recapture on d531.Rxd5 was a leading choice in the fixed engine check.
- 39.Rg3 — Create pressure on g739.Rg3 was a leading choice in the fixed engine check.
Replay with move-by-move board facts
The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.
Start position
Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.
Opening · 1.e4 to 10...Nd5
-
1.e4
Claim central space
Board fact: White moves the pawn from e2 to e4; from there it controls d5 and f5.
Fixed engine check: Ranked first · e4 e5 Nf3 Nc6.
-
1...e6
Advance the e-pawn
Board fact: Black moves the pawn from e7 to e6; from there it controls d5 and f5.
Fixed engine check: Ranked first · e6 d4.
-
2.d4
Claim central space
Board fact: White moves the pawn from d2 to d4; from there it controls e5 and c5.
Fixed engine check: Ranked first · d4 d5 e5 c5.
-
2...d5
Change the pawn structure
Board fact: Black moves the pawn from d7 to d5; the move changes the central pawn contact; from d5 it attacks White's pawn on e4.
Fixed engine check: Ranked first · d5 e5 c5 c3.
-
3.Nc3
Develop the knight
Board fact: White develops the knight from b1 to c3; from c3 it attacks Black's pawn on d5.
Fixed engine check: Ranked first · Nc3 Nf6 e5 Nfd7.
-
3...Nf6
Develop the knight
Board fact: Black develops the knight from g8 to f6; from f6 it attacks White's pawn on e4.
Fixed engine check: Ranked first · Nf6 e5 Nfd7 f4.
-
4.Bg5
Develop the bishop
Board fact: White develops the bishop from c1 to g5; from g5 it attacks Black's knight on f6.
Fixed engine check: Ranked first · Bg5 h6 Bxf6 Qxf6.
-
4...dxe4
Exchange on e4
Board fact: Black's pawn takes the pawn on e4; the move changes the central pawn contact; Black accepts doubled pawns on the e-file; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · dxe4 Nxe4 Nbd7 Nf3.
-
5.Nxe4
Recapture on e4
Board fact: White's knight recaptures the pawn on e4; from e4 it attacks Black's knight on f6; material is level after the capture.
Fixed engine check: Ranked first · Nxe4 Nbd7 Nxf6+ Nxf6.
-
5...Nbd7
Develop the knight
Board fact: Black develops the knight from b8 to d7; from there it controls e5, c5 and f6.
Fixed engine check: Ranked first · Nbd7 Nxf6+ Nxf6 Nf3.
-
6.Nxf6+
Capture with check on f6
Board fact: White's knight takes the knight on f6; the move checks Black's king; from f6 it attacks Black's knight on d7 and Black's pawn on h7; white is ahead by 3 conventional material points after the capture.
Fixed engine check: Ranked first · Nxf6+ Nxf6.
-
6...Nxf6
Recapture on f6
Board fact: Black's knight recaptures the knight on f6; from f6 it reinforces the pawn on h7; material is level after the capture.
Fixed engine check: Ranked first · Nxf6 Nf3.
-
7.Nf3
Develop the knight
Board fact: White develops the knight from g1 to f3; from there it controls d4 and e5.
Fixed engine check: Ranked first · Nf3 Be7 Bd3 c5.
-
7...Be7
Develop the bishop
Board fact: Black develops the bishop from f8 to e7; from there it controls c5, d6 and f6.
Fixed engine check: Ranked first · Be7 Bd3 h6 Bh4.
-
8.Bd3
Develop the bishop
Board fact: White develops the bishop from f1 to d3; from d3 it attacks Black's pawn on h7.
Fixed engine check: Ranked first · Bd3 h6 Bh4 O-O.
-
8...h6
Create pressure on g5
Board fact: Black moves the pawn from h7 to h6; from h6 it attacks White's bishop on g5.
Fixed engine check: Ranked first · h6 Bh4 b6 Qe2.
-
9.Bh4
Create pressure on f6
Board fact: White moves the bishop from g5 to h4; from h4 it attacks Black's knight on f6.
Fixed engine check: Ranked first · Bh4 O-O.
-
9...O-O
Kingside castling
Board fact: Black castles kingside, moving the king to g8 and the rook to f8. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O Qe2 Nd5 Bg3.
-
10.Qe2
Create pressure on e6
Board fact: White moves the queen from d1 to e2; from e2 it attacks Black's pawn on e6.
Fixed engine check: Ranked first · Qe2 c5.
-
10...Nd5
Improve the knight
Board fact: Black moves the knight from f6 to d5; from there it controls c3, e3 and f4.
Fixed engine check: Ranked first · Nd5 Bxe7.
Middlegame · 11.Bg3 to 32.Rxe8+
-
11.Bg3
Create pressure on c7
Board fact: White moves the bishop from h4 to g3; from g3 it attacks Black's pawn on c7.
Fixed engine check: Ranked first · Bg3 Bb4+ Nd2 Bd6.
-
11...Bb4+
A forcing check
Board fact: Black moves the bishop from e7 to b4; the move checks White's king; from there it controls c3, c5 and d6.
Fixed engine check: Ranked first · Bb4+ Nd2 a6 a3.
-
12.Nd2
Answering the check
Board fact: White answers the check by moving the knight from f3 to d2; from there it controls e4, c4 and f3.
Fixed engine check: Ranked first · Nd2 Bd6 a3 b5.
-
12...f5
Advance the f-pawn
Board fact: Black moves the pawn from f7 to f5; from there it controls e4.
Fixed engine check: Near the leading choice · f5 Be5 Bd6 c3.
-
13.Be5
Create pressure on c7
Board fact: White moves the bishop from g3 to e5; from e5 it attacks Black's pawn on c7 and Black's pawn on g7.
Fixed engine check: Ranked first · Be5 Bd6.
-
13...Bd6
Create pressure on e5
Board fact: Black moves the bishop from b4 to d6; from d6 it attacks White's bishop on e5.
Fixed engine check: Ranked first · Bd6.
-
14.c3
Advance the c-pawn
Board fact: White moves the pawn from c2 to c3; from there it controls d4.
Fixed engine check: Ranked first · c3 Bd7.
-
14...Bxe5
Exchange on e5
Board fact: Black's bishop takes the bishop on e5; from e5 it attacks White's pawn on d4 and White's pawn on h2; black is ahead by 3 conventional material points after the capture.
Fixed engine check: Near the leading choice · Bxe5 Qxe5.
-
15.Qxe5
Recapture on e5
Board fact: White's queen recaptures the bishop on e5; from e5 it attacks Black's knight on d5 and Black's pawn on c7; material is level after the capture.
Fixed engine check: Ranked first · Qxe5.
-
15...Qf6
Create pressure on e5
Board fact: Black moves the queen from d8 to f6; from f6 it attacks White's queen on e5.
Fixed engine check: Ranked first · Qf6 Nf3 b6 O-O.
-
16.Nf3
Improve the knight
Board fact: White moves the knight from d2 to f3; from there it controls d4 and e5.
Fixed engine check: Ranked first · Nf3 b6.
-
16...Bd7
Develop the bishop
Board fact: Black develops the bishop from c8 to d7; from there it controls c6 and e6.
Fixed engine check: Ranked first · Bd7 O-O-O Be8 Rde1.
-
17.Bc4
Create pressure on d5
Board fact: White moves the bishop from d3 to c4; from c4 it attacks Black's knight on d5.
Fixed engine check: Near the leading choice · Bc4 Bc6 O-O Qxe5.
-
17...Nb6
Create pressure on c4
Board fact: Black moves the knight from d5 to b6; from b6 it attacks White's bishop on c4.
Fixed engine check: Playable; Bc6 ranked higher · Nb6 Bb3.
-
18.Bb3
Create pressure on e6
Board fact: White moves the bishop from c4 to b3; from b3 it attacks Black's pawn on e6.
Fixed engine check: Ranked first · Bb3.
-
18...Rac8
Improve the rook
Board fact: Black moves the rook from a8 to c8; from c8 it reinforces the rook on f8.
Fixed engine check: Near the leading choice · Rac8.
-
19.O-O
Kingside castling
Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O Qxe5 Nxe5 Rce8.
-
19...Qxe5
Exchange on e5
Board fact: Black's queen takes the queen on e5; from e5 it attacks White's pawn on d4 and White's pawn on h2; black is ahead by 9 conventional material points after the capture.
Fixed engine check: Ranked first · Qxe5 Nxe5.
-
20.Nxe5
Recapture on e5
Board fact: White's knight recaptures the queen on e5; from e5 it attacks Black's bishop on d7; material is level after the capture.
Fixed engine check: Ranked first · Nxe5 Rce8 a4 a5.
-
20...Rfe8
Improve the rook
Board fact: Black moves the rook from f8 to e8; from there it controls e6.
Fixed engine check: Near the leading choice · Rfe8 Rfe1.
-
21.Rfe1
Rook on the semi-open e-file
Board fact: White moves the rook from f1 to e1; the rook now works on a semi-open e-file; from there it controls e4, e5 and e3.
Fixed engine check: Ranked first · Rfe1 Ba4 Nd3 Bxb3.
-
21...Ba4
Create pressure on b3
Board fact: Black moves the bishop from d7 to a4; from a4 it attacks White's bishop on b3.
Fixed engine check: Ranked first · Ba4 Nd3 Bxb3 axb3.
-
22.Nd3
Improve the knight
Board fact: White moves the knight from e5 to d3; from there it controls e5, c5 and f4.
Fixed engine check: Ranked first · Nd3 Bxb3 axb3 e5.
-
22...Bxb3
Exchange on b3
Board fact: Black's bishop takes the bishop on b3; from b3 it attacks White's pawn on a2; black is ahead by 3 conventional material points after the capture.
Fixed engine check: Ranked first · Bxb3 axb3 e5 Nxe5.
-
23.axb3
Recapture on b3
Board fact: White's pawn recaptures the bishop on b3; the move changes the central pawn contact; White accepts doubled pawns on the b-file; material is level after the capture.
Fixed engine check: Ranked first · axb3 a6 Nc5 e5.
-
23...a6
Advance the a-pawn
Board fact: Black moves the pawn from a7 to a6.
Fixed engine check: Near the leading choice · a6 Nc5 Rb8 Nxe6.
-
24.Nc5
Create pressure on a6
Board fact: White moves the knight from d3 to c5; from c5 it attacks Black's pawn on a6 and Black's pawn on b7.
Fixed engine check: Ranked first · Nc5 Rb8 Nxe6 Kf7.
-
24...Rb8
Improve the rook
Board fact: Black moves the rook from c8 to b8; from b8 it reinforces the rook on e8.
Fixed engine check: Ranked first · Rb8 Nxe6 Kf7 Nc5.
-
25.Nxe6
Exchange on e6
Board fact: White's knight takes the pawn on e6; from e6 it attacks Black's pawn on c7 and Black's pawn on g7; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Nxe6 Kf7 Nc5 Rxe1+.
-
25...Re7
Rook on the open e-file
Board fact: Black moves the rook from e8 to e7; the rook now occupies the open e-file; from e7 it attacks White's knight on e6.
Fixed engine check: Near the leading choice · Re7 Nc5 Nd5 g3.
-
26.Nc5
Create pressure on a6
Board fact: White moves the knight from e6 to c5; from c5 it attacks Black's pawn on a6 and Black's pawn on b7.
Fixed engine check: Ranked first · Nc5 Nd5 Kf1 g5.
-
26...Rf7
Improve the rook
Board fact: Black moves the rook from e7 to f7; from there it controls f5 and f6.
Fixed engine check: Playable; Nd5 ranked higher · Rf7 Re5 g6 h4.
-
27.Re5
Rook on the open e-file
Board fact: White moves the rook from e1 to e5; the rook now occupies the open e-file; from e5 it attacks Black's pawn on f5.
Fixed engine check: Ranked first · Re5 c6 Rae1 a5.
-
27...c6
Advance the c-pawn
Board fact: Black moves the pawn from c7 to c6; from there it controls d5.
Fixed engine check: Ranked first · c6 Rae1 Nd5 Kf1.
-
28.Rae1
Rook on the open e-file
Board fact: White moves the rook from a1 to e1; the rook now occupies the open e-file; from there it controls e4, e5 and e3.
Fixed engine check: Ranked first · Rae1 Nd5 Nd3 Ra8.
-
28...Kf8
Reposition the king
Board fact: Black moves the king from g8 to f8; from f8 it reinforces the rook on f7.
Fixed engine check: Ranked first · Kf8 g3 Nd5 h4.
-
29.c4
Advance the c-pawn
Board fact: White moves the pawn from c3 to c4; from there it controls d5.
Fixed engine check: Playable; h4 ranked higher · c4.
-
29...Na8
Reroute the knight
Board fact: Black moves the knight from b6 to a8.
Fixed engine check: Playable; Nd7 ranked higher · Na8 h4 Nc7 h5.
-
30.d5
Change the pawn structure
Board fact: White moves the pawn from d4 to d5; the move changes the central pawn contact; from d5 it attacks Black's pawn on c6.
Fixed engine check: Ranked first · d5 cxd5 Rxd5 Kg8.
-
30...cxd5
Exchange on d5
Board fact: Black's pawn takes the pawn on d5; the move changes the central pawn contact; from d5 it attacks White's pawn on c4; material is level after the capture.
Fixed engine check: Ranked first · cxd5 Rxd5 Kg8 Nd7.
-
31.Rxd5
Recapture on d5
Board fact: White's rook recaptures the pawn on d5; the rook now occupies the open d-file; from d5 it attacks Black's pawn on f5; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Rxd5 Kg8 Nd7 Rc8.
-
31...Re8
Rook on the open e-file
Board fact: Black moves the rook from b8 to e8; the rook now occupies the open e-file; from e8 it attacks White's rook on e1.
Fixed engine check: Near the leading choice · Re8 Rxe8+ Kxe8 f4.
-
32.Rxe8+
Capture with check on e8
Board fact: White's rook takes the rook on e8; the move checks Black's king; the rook now occupies the open e-file; from e8 it attacks Black's knight on a8; white is ahead by 6 conventional material points after the capture.
Fixed engine check: Ranked first · Rxe8+ Kxe8 Re5+ Kd8.
Endgame · 32...Kxe8 to 39.Rg3
-
32...Kxe8
Recapture on e8
Board fact: Black's king recaptures the rook on e8; from e8 it reinforces the rook on f7; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Kxe8 Kf1 Nb6 Re5+.
-
33.Kf1
Activate the king
Board fact: White moves the king from g1 to f1; from f1 it reinforces the pawn on f2.
Fixed engine check: Ranked first · Kf1 Nb6 Re5+ Kd8.
-
33...Nb6
Develop the knight
Board fact: Black develops the knight from a8 to b6; from b6 it attacks White's rook on d5 and White's pawn on c4.
Fixed engine check: Ranked first · Nb6 Re5+ Kd8 Ne6+.
-
34.Re5+
A forcing check
Board fact: White moves the rook from d5 to e5; the move checks Black's king; the rook now occupies the open e-file; from e5 it attacks Black's pawn on f5.
Fixed engine check: Near the leading choice · Re5+ Kd8 Ne6+ Kc8.
-
34...Kd8
Answering the check
Board fact: Black answers the check by moving the king from e8 to d8; the reduced material makes this king activation practical.
Fixed engine check: Ranked first · Kd8 Ke2 Kc7 Kd3.
-
35.Re6
Rook on the open e-file
Board fact: White moves the rook from e5 to e6; the rook now occupies the open e-file; from e6 it attacks Black's knight on b6 and Black's pawn on h6.
Fixed engine check: Ranked first · Re6 Nc8 Ke2 Kc7.
-
35...Nc8
Reroute the knight
Board fact: Black moves the knight from b6 to c8; from there it controls d6.
Fixed engine check: Ranked first · Nc8 b4 Kc7 Ke2.
-
36.Rg6
Create pressure on a6
Board fact: White moves the rook from e6 to g6; from g6 it attacks Black's pawn on a6 and Black's pawn on g7.
Fixed engine check: Near the leading choice · Rg6 Ne7 Rxg7 Rxg7.
-
36...Ke8
Activate the king
Board fact: Black moves the king from d8 to e8; from e8 it reinforces the rook on f7.
Fixed engine check: Ranked first · Ke8 Re6+ Kd8 Ke2.
-
37.Ne6
Create pressure on g7
Board fact: White moves the knight from c5 to e6; from e6 it attacks Black's pawn on g7.
Fixed engine check: Recorded move; Re6+ ranked higher · Ne6 Re7.
-
37...Re7
Rook on the open e-file
Board fact: Black moves the rook from f7 to e7; the rook now occupies the open e-file; from e7 it attacks White's knight on e6.
Fixed engine check: Ranked first · Re7 Nd4 Kf7 Rg3.
-
38.Nf4
Improve the knight
Board fact: White moves the knight from e6 to f4; from there it controls d5, d3 and e6.
Fixed engine check: Near the leading choice · Nf4 Kf7 Rg3 g5.
-
38...Kf7
Create pressure on g6
Board fact: Black moves the king from e8 to f7; from f7 it attacks White's rook on g6.
Fixed engine check: Ranked first · Kf7 Rg3 g5 Nd5.
-
39.Rg3
Create pressure on g7
Board fact: White moves the rook from g6 to g3; from g3 it attacks Black's pawn on g7.
Fixed engine check: Ranked first · Rg3 Re4 Nd3 b6.
PGN
Sources and checking
Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:937db91f8c314304c7368c3eebafbc9ea24524154a7eb7348d85890e862640c0 and pins it in the selection manifest.
Exact Figshare tags:White="Fischer, Robert James"; Black="Aloni, Izak"; Event="Varna ol (Men) qual-B"; Date="1962.??.??"; Result="1-0".
Reviewed display mapping: event Varna ol (Men) qual-B → Varna olm. LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.
LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.
Try today's selected positionsOpen the analysis board
Continue with another game
- Robert James Fischer vs Robert Graham Wade, 1960 · replay record
- Robert James Fischer vs Albert Sandrin, 1964 · replay record
- William Addison vs Robert James Fischer, 1963 · replay record
- Robert James Fischer vs Greenblatt Programm, 1977 · replay record
- Robert James Fischer vs Raymond Allen Weinstein, 1963 · replay record
- Robert James Fischer vs R. Hoppe, 1964 · replay record
- Mario Bertok vs Robert James Fischer, 1962 · replay record
- Robert James Fischer vs Julio Bolbochan, 1962 · edited study
For a method you can apply to your own games, continue with studying model games and advanced candidate selection.