Classic game replay
Adolf Anderssen vs Johann Jacob Loewenthal, 1851
This replay preserves the complete 39-ply score of Anderssen playing White across 20 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.
On this page
- White
- Adolf Anderssen
- Black
- Johann Jacob Loewenthal
- Event
- London m9
- Year
- 1851
- Result
- 1-0
- Opening
- C33 King's Gambit Accepted: Bishop's Gambit, Kieseritzky Gambit
Opening reference: King's Gambit Accepted: Bishop's Gambit, Kieseritzky Gambit (C33).
In this game, 20 half-moves are labelled opening, 19 middlegame and 0 endgame. The score contains 11 captures and 3 checks or mates; before a recorded move, the position offered a median of 34 legal choices. The source score ends after 20.Qh4+ with the recorded result 1-0. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.
Practice positions
The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.
- 8.Nf3 — Develop the knight8.Nf3 was a leading choice in the fixed engine check.
- 15.Rxh8+ — Capture with check on h815.Rxh8+ was a leading choice in the fixed engine check.
- 20.Qh4+ — A forcing check20.Qh4+ was a leading choice in the fixed engine check.
Replay with move-by-move board facts
The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.
Start position
Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.
Opening · 1.e4 to 10...Nf5
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1.e4
Claim central space
Board fact: White moves the pawn from e2 to e4; from there it controls d5 and f5.
Fixed engine check: Ranked first · e4 e5 Nf3 Nc6.
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1...e5
Claim central space
Board fact: Black moves the pawn from e7 to e5; from there it controls d4 and f4.
Fixed engine check: Ranked first · e5 Nf3 Nc6 d4.
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2.f4
Change the pawn structure
Board fact: White moves the pawn from f2 to f4; the move changes the central pawn contact; from f4 it attacks Black's pawn on e5.
Fixed engine check: Playable; Nf3 ranked higher · f4 exf4.
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2...exf4
Exchange on f4
Board fact: Black's pawn takes the pawn on f4; the move changes the central pawn contact; Black accepts doubled pawns on the f-file; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · exf4 Nf3 d5 exd5.
-
3.Bc4
Develop the bishop
Board fact: White develops the bishop from f1 to c4; from c4 it attacks Black's pawn on f7.
Fixed engine check: Ranked first · Bc4 Qh4+ Kf1 d5.
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3...b5
Create pressure on c4
Board fact: Black moves the pawn from b7 to b5; from b5 it attacks White's bishop on c4.
Fixed engine check: Playable; d5 ranked higher · b5 Bxb5.
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4.Bxb5
Exchange on b5
Board fact: White's bishop takes the pawn on b5; from b5 it attacks Black's pawn on d7; material is level after the capture.
Fixed engine check: Ranked first · Bxb5 c6 Ba4 Qh4+.
-
4...Qh4+
A forcing check
Board fact: Black moves the queen from d8 to h4; the move checks White's king; from h4 it attacks White's pawn on h2.
Fixed engine check: Ranked first · Qh4+ Kf1 g5 d4.
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5.Kf1
Answering the check
Board fact: White answers the check by moving the king from e1 to f1; from f1 it reinforces the knight on g1.
Fixed engine check: Ranked first · Kf1 Ne7 Nc3 g5.
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5...g5
Advance the g-pawn
Board fact: Black moves the pawn from g7 to g5; from there it controls f4.
Fixed engine check: Ranked first · g5 Nc3 Ne7 d4.
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6.Nc3
Develop the knight
Board fact: White develops the knight from b1 to c3; from there it controls d5 and e4.
Fixed engine check: Near the leading choice · Nc3 Bg7 Nf3 Qh5.
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6...Bg7
Develop the bishop
Board fact: Black develops the bishop from f8 to g7; from g7 it attacks White's knight on c3.
Fixed engine check: Ranked first · Bg7 d4 Nc6 Nd5.
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7.d4
Claim central space
Board fact: White moves the pawn from d2 to d4; from there it controls e5 and c5.
Fixed engine check: Ranked first · d4 Nc6 Nf3 Qh5.
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7...Ne7
Develop the knight
Board fact: Black develops the knight from g8 to e7; from there it controls d5, c6 and f5.
Fixed engine check: Ranked first · Ne7 Nf3 Qh6 h4.
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8.Nf3
Develop the knight
Board fact: White develops the knight from g1 to f3; from f3 it attacks Black's queen on h4 and Black's pawn on g5.
Fixed engine check: Ranked first · Nf3 Qh5.
-
8...Qh5
Create pressure on f3
Board fact: Black moves the queen from h4 to h5; from h5 it attacks White's knight on f3 and White's pawn on h2.
Fixed engine check: Ranked first · Qh5 h4 h6 Kg1.
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9.h4
Create pressure on g5
Board fact: White moves the pawn from h2 to h4; from h4 it attacks Black's pawn on g5.
Fixed engine check: Ranked first · h4 h6 Kg1 g4.
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9...h6
Advance the h-pawn
Board fact: Black moves the pawn from h7 to h6; from h6 it reinforces the pawn on g5.
Fixed engine check: Ranked first · h6 Kg1 g4 Nh2.
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10.e5
Claim central space
Board fact: White moves the pawn from e4 to e5; from there it controls d6 and f6.
Fixed engine check: Recorded move; Kg1 ranked higher · e5 Bb7.
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10...Nf5
Create pressure on d4
Board fact: Black moves the knight from e7 to f5; from f5 it attacks White's pawn on d4 and White's pawn on h4.
Fixed engine check: Recorded move; Bb7 ranked higher · Nf5 Kg1.
Middlegame · 11.Kg1 to 20.Qh4+
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11.Kg1
Reposition the king
Board fact: White moves the king from f1 to g1; from g1 it reinforces the rook on h1.
Fixed engine check: Ranked first · Kg1 Bb7 hxg5 Bxf3.
-
11...Ng3
Create pressure on h1
Board fact: Black moves the knight from f5 to g3; from g3 it attacks White's rook on h1.
Fixed engine check: Recorded move; Bb7 ranked higher · Ng3 Rh2 Bb7 hxg5.
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12.Rh2
Improve the rook
Board fact: White moves the rook from h1 to h2; from h2 it reinforces the pawn on g2.
Fixed engine check: Ranked first · Rh2 Bb7 hxg5 Bxf3.
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12...Qg6
Create pressure on c2
Board fact: Black moves the queen from h5 to g6; from g6 it attacks White's pawn on c2.
Fixed engine check: Recorded move; Bb7 ranked higher · Qg6 Bd3.
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13.Nd5
Create pressure on c7
Board fact: White moves the knight from c3 to d5; from d5 it attacks Black's pawn on c7 and Black's pawn on f4.
Fixed engine check: Near the leading choice · Nd5 Bb7 Nxc7+ Kd8.
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13...Kd8
Reposition the king
Board fact: Black moves the king from e8 to d8; from d8 it reinforces the bishop on c8.
Fixed engine check: Recorded move; Na6 ranked higher · Kd8 hxg5 hxg5 Rxh8+.
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14.hxg5
Exchange on g5
Board fact: White's pawn takes the pawn on g5; the move changes the central pawn contact; White accepts doubled pawns on the g-file; from g5 it attacks Black's pawn on h6; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · hxg5 Bb7 Bd3 Qe6.
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14...hxg5
Recapture on g5
Board fact: Black's pawn recaptures the pawn on g5; the move changes the central pawn contact; from g5 it reinforces the pawn on f4; material is level after the capture.
Fixed engine check: Ranked first · hxg5 Rxh8+ Bxh8 Nxg5.
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15.Rxh8+
Capture with check on h8
Board fact: White's rook takes the rook on h8; the move checks Black's king; the rook now occupies the open h-file; white is ahead by 5 conventional material points after the capture.
Fixed engine check: Ranked first · Rxh8+ Bxh8 Nxg5 Bb7.
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15...Bxh8
Recapture on h8
Board fact: Black's bishop recaptures the rook on h8; from h8 it attacks White's pawn on e5; material is level after the capture.
Fixed engine check: Ranked first · Bxh8 Nxg5 Nc6 Nxf4.
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16.Nxg5
Exchange on g5
Board fact: White's knight takes the pawn on g5; from g5 it attacks Black's pawn on f7; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Nxg5 Nc6 Nxf4 Bxe5.
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16...Qxg5
Recapture on g5
Board fact: Black's queen recaptures the knight on g5; from g5 it attacks White's pawn on e5; black is ahead by 2 conventional material points after the capture.
Fixed engine check: Near the leading choice · Qxg5 Bxf4 Qh5 Bxg3.
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17.Bxf4
Exchange on f4
Board fact: White's bishop takes the pawn on f4; from f4 it attacks Black's queen on g5 and Black's knight on g3; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Bxf4 Qh5 Bxg3 Qxd1+.
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17...Qh4
Create pressure on f4
Board fact: Black moves the queen from g5 to h4; from h4 it attacks White's bishop on f4.
Fixed engine check: Recorded move; Qh5 ranked higher · Qh4 Bxg3 Qg5 Qe1.
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18.Bxg3
Exchange on g3
Board fact: White's bishop takes the knight on g3; from g3 it attacks Black's queen on h4; white is ahead by 2 conventional material points after the capture.
Fixed engine check: Ranked first · Bxg3 Qg5 Qe1 Qh6.
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18...Qxg3
Recapture on g3
Board fact: Black's queen recaptures the bishop on g3; from g3 it attacks White's pawn on e5 and White's pawn on g2; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Recorded move; Qh7 ranked higher · Qxg3 Qh5 Bg7 Qxf7.
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19.Qh5
Create pressure on h8
Board fact: White moves the queen from d1 to h5; from h5 it attacks Black's bishop on h8 and Black's pawn on f7.
Fixed engine check: Ranked first · Qh5 Bg7 Qxf7 Qe3+.
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19...Qg7
Create pressure on e5
Board fact: Black moves the queen from g3 to g7; from g7 it attacks White's pawn on e5 and White's pawn on g2.
Fixed engine check: Recorded move; Qe3+ ranked higher · Qg7 Qh4+ f6 exf6.
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20.Qh4+
A forcing check
Board fact: White moves the queen from h5 to h4; the move checks Black's king; from h4 it attacks Black's bishop on h8.
Fixed engine check: Ranked first · Qh4+ f6 exf6 Qxf6.
PGN
Sources and checking
Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:9a63c2200e24e7f9dc5a2362102f37d70c1f4d071052f94fc787b8c583f0a110 and pins it in the selection manifest.
Exact Figshare tags:White="Anderssen, Adolf"; Black="Loewenthal, Johann Jacob"; Event="London m9"; Date="1851.??.??"; Result="1-0". LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.
LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.
Try today's selected positionsOpen the analysis board
Continue with another game
- Adolf Anderssen vs Lionel Kieseritzky, 1851 · edited study
- Carl Mayet vs Adolf Anderssen, 1855 · replay record
- Bruno Schurig vs Adolf Anderssen, 1855 · replay record
- Carl Mayet vs Adolf Anderssen, 1855 · replay record
- Adolf Anderssen vs Jozsef Szen, 1851 · replay record
- Johann Jacob Loewenthal vs Adolf Anderssen, 1851 · replay record
- Adolf Anderssen vs Jean Dufresne, 1851 · edited study
- Johannes Hermann Zukertort vs Adolf Anderssen, 1864 · replay record
For a method you can apply to your own games, continue with studying model games and advanced candidate selection.