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Classic game replay

Garry Kasparov vs H Banikas, 2001

This replay preserves the complete 67-ply score of Kasparov playing White across 34 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.

On this page
  1. Practice positions
  2. Replay with move-by-move board facts
  3. PGN
  4. Sources and checking
  5. Continue with another game
White
Garry Kasparov
Black
H Banikas
Event
Blitz Match
Year
2001
Result
1-0
Opening
B40 Sicilian Defense: French Variation, Westerinen Attack

Opening reference: Sicilian Defense: French Variation, Westerinen Attack (B40).

In this game, 20 half-moves are labelled opening, 47 middlegame and 0 endgame. The score contains 10 captures and 1 checks or mates; before a recorded move, the position offered a median of 35 legal choices. The source score ends after 34.Qd6 with the recorded result 1-0. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.

Practice positions

The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.

  1. 9.Nd2 — Develop the knight9.Nd2 was a leading choice in the fixed engine check.
  2. 11.h3 — Create pressure on g411.h3 was a leading choice in the fixed engine check.
  3. 21.Ba3 — Create pressure on f821.Ba3 was a leading choice in the fixed engine check.
  4. 23.Bd6 — Create pressure on c723.Bd6 was a leading choice in the fixed engine check.
  5. 32.Bxf8 — Exchange on f832.Bxf8 was a leading choice in the fixed engine check.

Replay with move-by-move board facts

The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.

Garry Kasparov vs H Banikas, 2001

Start position

Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.

Opening · 1.e4 to 10...Ng4

  1. 1.e4 Claim central space

    Board fact: White moves the pawn from e2 to e4; from there it controls d5 and f5.

    Fixed engine check: Ranked first · e4 e5 Nf3 Nc6.

  2. 1...c5 Advance the c-pawn

    Board fact: Black moves the pawn from c7 to c5; from there it controls d4.

    Fixed engine check: Ranked first · c5 Nc3 Nc6 Nf3.

  3. 2.Nf3 Develop the knight

    Board fact: White develops the knight from g1 to f3; from there it controls d4 and e5.

    Fixed engine check: Ranked first · Nf3 e6 c3 d5.

  4. 2...e6 Advance the e-pawn

    Board fact: Black moves the pawn from e7 to e6; from there it controls d5 and f5.

    Fixed engine check: Ranked first · e6 c3 d5 e5.

  5. 3.b3 Advance the b-pawn

    Board fact: White moves the pawn from b2 to b3; from there it controls c4.

    Fixed engine check: Playable; d4 ranked higher · b3.

  6. 3...b6 Advance the b-pawn

    Board fact: Black moves the pawn from b7 to b6; from there it controls c5.

    Fixed engine check: Ranked first · b6 Bb2.

  7. 4.d4 Change the pawn structure

    Board fact: White moves the pawn from d2 to d4; the move changes the central pawn contact; from d4 it attacks Black's pawn on c5.

    Fixed engine check: Ranked first · d4 cxd4 Nxd4 Bb7.

  8. 4...cxd4 Exchange on d4

    Board fact: Black's pawn takes the pawn on d4; the move changes the central pawn contact; Black accepts doubled pawns on the d-file; black is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · cxd4 Qxd4 Nc6.

  9. 5.Nxd4 Recapture on d4

    Board fact: White's knight recaptures the pawn on d4; from d4 it attacks Black's pawn on e6; material is level after the capture.

    Fixed engine check: Ranked first · Nxd4 Bb7 Nd2 Bc5.

  10. 5...a6 Advance the a-pawn

    Board fact: Black moves the pawn from a7 to a6.

    Fixed engine check: Near the leading choice · a6 Bb2.

  11. 6.Bd3 Develop the bishop

    Board fact: White develops the bishop from f1 to d3; from d3 it attacks Black's pawn on a6.

    Fixed engine check: Ranked first · Bd3 Bc5 Bb2 Qf6.

  12. 6...Bb7 Develop the bishop

    Board fact: Black develops the bishop from c8 to b7; from b7 it attacks White's pawn on e4.

    Fixed engine check: Ranked first · Bb7 Nd2 Bc5 c3.

  13. 7.O-O Kingside castling

    Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Ranked first · O-O Bc5 Bb2 Ne7.

  14. 7...Qc7 Create pressure on c2

    Board fact: Black moves the queen from d8 to c7; from c7 it attacks White's pawn on c2 and White's pawn on h2.

    Fixed engine check: Near the leading choice · Qc7 Bb2 Nf6 Nd2.

  15. 8.c4 Advance the c-pawn

    Board fact: White moves the pawn from c2 to c4; from there it controls d5.

    Fixed engine check: Near the leading choice · c4.

  16. 8...Nf6 Develop the knight

    Board fact: Black develops the knight from g8 to f6; from f6 it attacks White's pawn on e4.

    Fixed engine check: Ranked first · Nf6 Nd2 Bd6 N4f3.

  17. 9.Nd2 Develop the knight

    Board fact: White develops the knight from b1 to d2; from there it controls e4, c4 and f3.

    Fixed engine check: Ranked first · Nd2 Bd6 N4f3 Nc6.

  18. 9...Bd6 Develop the bishop

    Board fact: Black develops the bishop from f8 to d6; from d6 it attacks White's pawn on h2.

    Fixed engine check: Near the leading choice · Bd6 h3.

  19. 10.N4f3 Improve the knight

    Board fact: White moves the knight from d4 to f3; from there it controls d4 and e5.

    Fixed engine check: Ranked first · N4f3 Nc6.

  20. 10...Ng4 Create pressure on f2

    Board fact: Black moves the knight from f6 to g4; from g4 it attacks White's pawn on f2 and White's pawn on h2.

    Fixed engine check: Ranked first · Ng4 h3.

Middlegame · 11.h3 to 34.Qd6

  1. 11.h3 Create pressure on g4

    Board fact: White moves the pawn from h2 to h3; from h3 it attacks Black's knight on g4.

    Fixed engine check: Ranked first · h3 h5 Bb2 Nc6.

  2. 11...Ne5 Create pressure on d3

    Board fact: Black moves the knight from g4 to e5; from e5 it attacks White's bishop on d3 and White's knight on f3.

    Fixed engine check: Ranked first · Ne5 Nxe5 Bxe5 Rb1.

  3. 12.Nxe5 Exchange on e5

    Board fact: White's knight takes the knight on e5; from e5 it attacks Black's pawn on d7 and Black's pawn on f7; white is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Nxe5 Bxe5 Rb1 Nc6.

  4. 12...Bxe5 Recapture on e5

    Board fact: Black's bishop recaptures the knight on e5; from e5 it attacks White's rook on a1; material is level after the capture.

    Fixed engine check: Ranked first · Bxe5 Rb1.

  5. 13.Rb1 Improve the rook

    Board fact: White moves the rook from a1 to b1; from b1 it reinforces the bishop on c1.

    Fixed engine check: Ranked first · Rb1 d6 Qg4 Nd7.

  6. 13...Nc6 Develop the knight

    Board fact: Black develops the knight from b8 to c6; from there it controls d4 and e5.

    Fixed engine check: Ranked first · Nc6 Nf3 Bf6 Qe2.

  7. 14.Nf3 Create pressure on e5

    Board fact: White moves the knight from d2 to f3; from f3 it attacks Black's bishop on e5.

    Fixed engine check: Ranked first · Nf3 Bf6 a3 O-O.

  8. 14...Bf4 Create pressure on c1

    Board fact: Black moves the bishop from e5 to f4; from f4 it attacks White's bishop on c1.

    Fixed engine check: Ranked first · Bf4.

  9. 15.Bb2 Develop the bishop

    Board fact: White develops the bishop from c1 to b2; from b2 it attacks Black's pawn on g7.

    Fixed engine check: Ranked first · Bb2 f6.

  10. 15...Ne5 Create pressure on d3

    Board fact: Black moves the knight from c6 to e5; from e5 it attacks White's bishop on d3 and White's knight on f3.

    Fixed engine check: Ranked first · Ne5 Nxe5 Bxe5 Qe2.

  11. 16.Bc2 Reposition the bishop

    Board fact: White moves the bishop from d3 to c2; from there it controls e4 and d3.

    Fixed engine check: Ranked first · Bc2 Rd8 Bxe5 Bxe5.

  12. 16...Nxf3+ Capture with check on f3

    Board fact: Black's knight takes the knight on f3; the move checks White's king; black is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Nxf3+ Qxf3.

  13. 17.Qxf3 Recapture on f3

    Board fact: White's queen recaptures the knight on f3; from f3 it attacks Black's bishop on f4; material is level after the capture.

    Fixed engine check: Ranked first · Qxf3 Bh2+.

  14. 17...O-O Kingside castling

    Board fact: Black castles kingside, moving the king to g8 and the rook to f8. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Ranked first · O-O Rbd1.

  15. 18.Rbd1 Rook on the semi-open d-file

    Board fact: White moves the rook from b1 to d1; the rook now works on a semi-open d-file; from d1 it attacks Black's pawn on d7.

    Fixed engine check: Near the leading choice · Rbd1 b5 g3 Be5.

  16. 18...Bc6 Create pressure on e4

    Board fact: Black moves the bishop from b7 to c6; from c6 it attacks White's pawn on e4.

    Fixed engine check: Ranked first · Bc6 Ba3 Rfd8 g3.

  17. 19.Qd3 Create pressure on d7

    Board fact: White moves the queen from f3 to d3; from d3 it attacks Black's pawn on d7.

    Fixed engine check: Ranked first · Qd3 g6 g3 Bh6.

  18. 19...g6 Advance the g-pawn

    Board fact: Black moves the pawn from g7 to g6; from there it controls f5.

    Fixed engine check: Ranked first · g6 g3.

  19. 20.g3 Create pressure on f4

    Board fact: White moves the pawn from g2 to g3; from g3 it attacks Black's bishop on f4.

    Fixed engine check: Ranked first · g3 Bh6 h4 e5.

  20. 20...Be5 Create pressure on b2

    Board fact: Black moves the bishop from f4 to e5; from e5 it attacks White's bishop on b2 and White's pawn on g3.

    Fixed engine check: Ranked first · Be5 Ba3.

  21. 21.Ba3 Create pressure on f8

    Board fact: White moves the bishop from b2 to a3; from a3 it attacks Black's rook on f8.

    Fixed engine check: Ranked first · Ba3 Rfe8 f4 Bg7.

  22. 21...Rfe8 Improve the rook

    Board fact: Black moves the rook from f8 to e8; from there it controls e6.

    Fixed engine check: Ranked first · Rfe8 f4 Bg7 Bd6.

  23. 22.f4 Create pressure on e5

    Board fact: White moves the pawn from f2 to f4; from f4 it attacks Black's bishop on e5.

    Fixed engine check: Ranked first · f4 Bg7 Bd6 Qb7.

  24. 22...Bg7 Reposition the bishop

    Board fact: Black moves the bishop from e5 to g7; from there it controls d4, e5 and c3.

    Fixed engine check: Ranked first · Bg7 Bd6 Qb7 e5.

  25. 23.Bd6 Create pressure on c7

    Board fact: White moves the bishop from a3 to d6; from d6 it attacks Black's queen on c7.

    Fixed engine check: Ranked first · Bd6 Qb7 g4 a5.

  26. 23...Qb7 Reposition the queen

    Board fact: Black moves the queen from c7 to b7; from there it controls c6.

    Fixed engine check: Ranked first · Qb7 g4 Bf8 Qe3.

  27. 24.Qe3 Create pressure on b6

    Board fact: White moves the queen from d3 to e3; from e3 it attacks Black's pawn on b6.

    Fixed engine check: Near the leading choice · Qe3 f5.

  28. 24...f5 Change the pawn structure

    Board fact: Black moves the pawn from f7 to f5; the move changes the central pawn contact; from f5 it attacks White's pawn on e4.

    Fixed engine check: Ranked first · f5 Rfe1 Bf8 h4.

  29. 25.e5 Change the pawn structure

    Board fact: White moves the pawn from e4 to e5; the move changes the central pawn contact; from there it controls d6 and f6.

    Fixed engine check: Ranked first · e5 Bf8 g4 Bxd6.

  30. 25...Bg2 Create pressure on f1

    Board fact: Black moves the bishop from c6 to g2; from g2 it attacks White's rook on f1 and White's pawn on h3.

    Fixed engine check: Ranked first · Bg2 Rf2.

  31. 26.Rf2 Create pressure on g2

    Board fact: White moves the rook from f1 to f2; from f2 it attacks Black's bishop on g2.

    Fixed engine check: Ranked first · Rf2 Bxh3 Rd4 Bg4.

  32. 26...Bxh3 Exchange on h3

    Board fact: Black's bishop takes the pawn on h3; from h3 it reinforces the pawn on f5; black is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · Bxh3 Kh2 Bg4 Rd4.

  33. 27.Rd4 Rook on the semi-open d-file

    Board fact: White moves the rook from d1 to d4; the rook now works on a semi-open d-file; from there it controls d5, e4 and c4.

    Fixed engine check: Ranked first · Rd4 Bg4 Bd3 Rac8.

  34. 27...Bf8 Create pressure on d6

    Board fact: Black moves the bishop from g7 to f8; from f8 it attacks White's bishop on d6.

    Fixed engine check: Ranked first · Bf8.

  35. 28.Bd3 Create pressure on f5

    Board fact: White moves the bishop from c2 to d3; from d3 it attacks Black's pawn on f5.

    Fixed engine check: Ranked first · Bd3.

  36. 28...Bg4 Reposition the bishop

    Board fact: Black moves the bishop from h3 to g4; from there it controls f3 and f5.

    Fixed engine check: Near the leading choice · Bg4 Bf1 Rac8 Rfd2.

  37. 29.Bf1 Reposition the bishop

    Board fact: White moves the bishop from d3 to f1; from there it controls c4 and d3.

    Fixed engine check: Ranked first · Bf1 Rac8 Rfd2 Be7.

  38. 29...Rac8 Rook on the semi-open c-file

    Board fact: Black moves the rook from a8 to c8; the rook now works on a semi-open c-file; from c8 it attacks White's pawn on c4.

    Fixed engine check: Ranked first · Rac8 Rfd2 Be7 Qd3.

  39. 30.Bg2 Develop the bishop

    Board fact: White develops the bishop from f1 to g2; from g2 it attacks Black's queen on b7.

    Fixed engine check: Near the leading choice · Bg2 Qa7.

  40. 30...Qa7 Reposition the queen

    Board fact: Black moves the queen from b7 to a7; from a7 it reinforces the pawn on a6.

    Fixed engine check: Ranked first · Qa7 Bxf8.

  41. 31.Qd3 Create pressure on f5

    Board fact: White moves the queen from e3 to d3; from d3 it attacks Black's pawn on f5.

    Fixed engine check: Playable; Bxf8 ranked higher · Qd3 Bxd6 Rxd6 b5.

  42. 31...b5 Create pressure on c4

    Board fact: Black moves the pawn from b6 to b5; from b5 it attacks White's pawn on c4.

    Fixed engine check: Ranked first · b5 Bxf8 bxc4 bxc4.

  43. 32.Bxf8 Exchange on f8

    Board fact: White's bishop takes the bishop on f8; white is ahead by 2 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxf8 bxc4 bxc4 Rxf8.

  44. 32...Rxf8 Recapture on f8

    Board fact: Black's rook recaptures the bishop on f8; from f8 it reinforces the rook on c8; black is ahead by 1 conventional material point after the capture.

    Fixed engine check: Playable; bxc4 ranked higher · Rxf8 Rxd7.

  45. 33.Rxd7 Exchange on d7

    Board fact: White's rook takes the pawn on d7; the rook now occupies the open d-file; from d7 it attacks Black's queen on a7 and Black's pawn on h7; material is level after the capture.

    Fixed engine check: Ranked first · Rxd7.

  46. 33...Qc5 Create pressure on f2

    Board fact: Black moves the queen from a7 to c5; from c5 it attacks White's rook on f2 and White's pawn on c4.

    Fixed engine check: Ranked first · Qc5 Qd6 Qxd6 exd6.

  47. 34.Qd6 Create pressure on c5

    Board fact: White moves the queen from d3 to d6; from d6 it attacks Black's queen on c5 and Black's rook on f8.

    Fixed engine check: Ranked first · Qd6 bxc4 Qxe6+ Kh8.

PGN

[Event "Blitz Match"] [Site "?"] [Date "2001.??.??"] [White "Kasparov, Garry"] [Black "Banikas,H"] [Result "1-0"] 1. e4 c5 2. Nf3 e6 3. b3 b6 4. d4 cxd4 5. Nxd4 a6 6. Bd3 Bb7 7. O-O Qc7 8. c4 Nf6 9. Nd2 Bd6 10. N4f3 Ng4 11. h3 Ne5 12. Nxe5 Bxe5 13. Rb1 Nc6 14. Nf3 Bf4 15. Bb2 Ne5 16. Bc2 Nxf3+ 17. Qxf3 O-O 18. Rbd1 Bc6 19. Qd3 g6 20. g3 Be5 21. Ba3 Rfe8 22. f4 Bg7 23. Bd6 Qb7 24. Qe3 f5 25. e5 Bg2 26. Rf2 Bxh3 27. Rd4 Bf8 28. Bd3 Bg4 29. Bf1 Rac8 30. Bg2 Qa7 31. Qd3 b5 32. Bxf8 Rxf8 33. Rxd7 Qc5 34. Qd6 1-0

Sources and checking

Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:56161d479c98167c843049b47e48998d9120e7d6430c57306ce99b57fb80730c and pins it in the selection manifest.
Exact Figshare tags:
White="Kasparov, Garry"; Black="Banikas, Hristos"; Event="Patras m"; Date="2001.07.23"; Result="1-0".
Reviewed display mapping: black Banikas, HristosBanikas,H; event Patras mBlitz Match. LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.

LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.

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