Chess rules
The Touch-Move Rule in Chess
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The touch-move rule says that if you deliberately touch one of your own pieces, you must move it; if you touch an enemy piece, you must capture it — provided a legal move exists. To adjust a piece without committing to move it, you first say “j’adoube” (“I adjust”).
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What counts as a move
Touch-move governs over-the-board competition. A touched piece can become compulsory, and after a piece has been released on a legal destination it cannot be moved to another square as part of that turn. With a clock, the Laws distinguish making the board move from completing it by pressing the clock. The core cases are:
- Touch your own piece → you must move that piece, if it has any legal move.
- Touch an enemy piece → you must capture it, if any of your pieces legally can.
- Release your piece on a legal square → you cannot choose a different destination for that move.
“J’adoube”: adjusting without committing
Sometimes a piece sits crookedly between two squares and you just want to centre it. To do that without triggering touch-move, announce “j’adoube” (French for “I adjust”) or “I adjust” before you touch it, and on your own turn only. Then you may straighten any piece freely. Say it after touching the piece and it is too late — the rule has already bound you.
When more than one piece is touched
Order matters. If a player deliberately touches several friendly pieces, the first one touched that has a legal move must be moved. If several opposing pieces are touched, the first one that can legally be captured must be captured. Touching one piece of each colour can require the first friendly piece to capture the first opposing piece when that capture is legal. Castling also has a specific order: touch the king first; touching the rook first does not create a right to castle with it.
Why it exists
The rule prevents a player from testing a move physically and then returning the piece after seeing the position. Casual players may agree a different convention. Online interfaces register moves through their own input rules, so touching or selecting a piece on screen does not by itself invoke the FIDE touch-move procedure.