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Chess rules

How Do the Chess Pieces Move?

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Every chess piece has its own way of moving. In short: the rook moves in straight lines, the bishop diagonally, the queen in any straight or diagonal line, the knight in an L-shape (and can jump), the king one square in any direction, and the pawn forward — but it captures diagonally.

On this page
  1. The six pieces at a glance
  2. Movement and conventional value
  3. Learn each piece in depth
  4. Keep learning

The six pieces at a glance

Except for the knight, no piece can jump over another. Ordinary captures land on the enemy piece’s square; en passant is the special exception, in which a pawn lands on the square the captured pawn passed over. Here is the movement system in one table.

Rook
Straight lines: any distance along ranks and files
Bishop
Diagonals only: stays on one colour all game
Queen
Rook + bishop combined: any straight or diagonal line
Knight
L-shape (2 + 1); the only piece that jumps over others
King
One square in any direction; can also castle
Pawn
Forward one (or two from start); captures diagonally
The starting army: eight pawns in front, the major and minor pieces behind.

Movement and conventional value

Mobility is one reason long-range pieces are valuable, but a piece’s worth also depends on its role and the position. As a material guide, a queen is about 9 points, a rook 5, a bishop or knight about 3, and a pawn 1. A pawn that reaches the far side promotes to a queen, rook, bishop, or knight. Understanding how each piece moves comes before using those estimates.

Learn each piece in depth

Each piece has its own page with an interactive board you can experiment on:

Which piece is the strongest?The queen — it combines the rook’s straight-line movement with the bishop’s diagonals, reaching up to 27 squares from the centre.
Which piece can jump over others?Only the knight. Every other piece is blocked by any piece, friend or enemy, that stands in its path.
How does a piece capture?Ordinarily, by moving onto a square occupied by an enemy piece, which is removed. A pawn captures diagonally; en passant is the one capture in which it lands on the square the captured pawn passed over.

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