LibreChessChess, explained simply

Classic game replay

Mikhail Tal vs Anatoly M Kremenietsky, 1990

This replay preserves the complete 75-ply score of Tal playing White across 38 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.

On this page
  1. Practice positions
  2. Replay with move-by-move board facts
  3. PGN
  4. Sources and checking
  5. Continue with another game
White
Mikhail Tal
Black
Anatoly M Kremenietsky
Event
Moscow op
Year
1990
Result
1-0
Opening
A15 English Opening: Anglo-Indian Defense, Old Indian Formation

Opening reference: English Opening: Anglo-Indian Defense, Old Indian Formation (A15).

In this game, 20 half-moves are labelled opening, 55 middlegame and 0 endgame. The score contains 13 captures and 1 checks or mates; before a recorded move, the position offered a median of 41 legal choices. The source score ends after 38.Qd8 with the recorded result 1-0. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.

Practice positions

The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.

  1. 11.Ng5 — Create pressure on f711.Ng5 was a leading choice in the fixed engine check.
  2. 13.c5 — Change the pawn structure13.c5 was a leading choice in the fixed engine check.
  3. 24.Bxf3 — Recapture on f324.Bxf3 was a leading choice in the fixed engine check.
  4. 30.e4 — Change the pawn structure30.e4 was a leading choice in the fixed engine check.
  5. 36.Rc8+ — A forcing check36.Rc8+ was a leading choice in the fixed engine check.

Replay with move-by-move board facts

The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.

Mikhail Tal vs Anatoly M Kremenietsky, 1990

Start position

Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.

Opening · 1.Nf3 to 10...Na6

  1. 1.Nf3 Develop the knight

    Board fact: White develops the knight from g1 to f3; from there it controls d4 and e5.

    Fixed engine check: Near the leading choice · Nf3 d5.

  2. 1...Nf6 Develop the knight

    Board fact: Black develops the knight from g8 to f6; from there it controls d5 and e4.

    Fixed engine check: Ranked first · Nf6 c4 c6 Qc2.

  3. 2.c4 Advance the c-pawn

    Board fact: White moves the pawn from c2 to c4; from there it controls d5.

    Fixed engine check: Ranked first · c4 e6 e3 c5.

  4. 2...d6 Advance the d-pawn

    Board fact: Black moves the pawn from d7 to d6; from there it controls e5 and c5.

    Fixed engine check: Near the leading choice · d6 d4 g6 Nc3.

  5. 3.d4 Claim central space

    Board fact: White moves the pawn from d2 to d4; from there it controls e5 and c5.

    Fixed engine check: Ranked first · d4 g6 Nc3 Bg7.

  6. 3...g6 Advance the g-pawn

    Board fact: Black moves the pawn from g7 to g6; from there it controls f5.

    Fixed engine check: Ranked first · g6 Nc3 Bg7 e4.

  7. 4.g3 Advance the g-pawn

    Board fact: White moves the pawn from g2 to g3; from there it controls f4.

    Fixed engine check: Near the leading choice · g3 Bg7 Bg2 Nbd7.

  8. 4...Bg7 Develop the bishop

    Board fact: Black develops the bishop from f8 to g7; from there it controls f6.

    Fixed engine check: Ranked first · Bg7 Bg2 O-O Nc3.

  9. 5.Bg2 Develop the bishop

    Board fact: White develops the bishop from f1 to g2; from there it controls f3.

    Fixed engine check: Ranked first · Bg2 O-O Nc3 Nbd7.

  10. 5...O-O Kingside castling

    Board fact: Black castles kingside, moving the king to g8 and the rook to f8. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Ranked first · O-O h3 e5 dxe5.

  11. 6.O-O Kingside castling

    Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Playable; Nc3 ranked higher · O-O Nbd7 h3 Ne4.

  12. 6...Bg4 Develop the bishop

    Board fact: Black develops the bishop from c8 to g4; from g4 it attacks White's knight on f3.

    Fixed engine check: Near the leading choice · Bg4 h3.

  13. 7.Nc3 Develop the knight

    Board fact: White develops the knight from b1 to c3; from there it controls d5 and e4.

    Fixed engine check: Near the leading choice · Nc3 Qc8 Bf4 c5.

  14. 7...Qd7 Reposition the queen

    Board fact: Black moves the queen from d8 to d7; from there it controls c6, d6 and e6.

    Fixed engine check: Near the leading choice · Qd7.

  15. 8.Re1 Improve the rook

    Board fact: White moves the rook from f1 to e1; from e1 it reinforces the queen on d1.

    Fixed engine check: Near the leading choice · Re1 Re8.

  16. 8...Re8 Improve the rook

    Board fact: Black moves the rook from f8 to e8; from e8 it reinforces the knight on b8.

    Fixed engine check: Ranked first · Re8 e4 e5 d5.

  17. 9.Bf4 Develop the bishop

    Board fact: White develops the bishop from c1 to f4; from f4 it attacks Black's pawn on d6.

    Fixed engine check: Ranked first · Bf4 h6 h4 Nh5.

  18. 9...Nh5 Create pressure on f4

    Board fact: Black moves the knight from f6 to h5; from h5 it attacks White's bishop on f4 and White's pawn on g3.

    Fixed engine check: Ranked first · Nh5 Be3 Bh3 Qd2.

  19. 10.Be3 Reposition the bishop

    Board fact: White moves the bishop from f4 to e3; from there it controls d4 and f4.

    Fixed engine check: Ranked first · Be3.

  20. 10...Na6 Develop the knight

    Board fact: Black develops the knight from b8 to a6; from there it controls c5.

    Fixed engine check: Near the leading choice · Na6 Qd2 Nf6 Ng5.

Middlegame · 11.Ng5 to 38.Qd8

  1. 11.Ng5 Create pressure on f7

    Board fact: White moves the knight from f3 to g5; from g5 it attacks Black's pawn on f7 and Black's pawn on h7.

    Fixed engine check: Ranked first · Ng5 Qc8 Qb3 c6.

  2. 11...Qc8 Reposition the queen

    Board fact: Black moves the queen from d7 to c8; from there it controls e6 and f5.

    Fixed engine check: Ranked first · Qc8 Qb3.

  3. 12.Qb3 Create pressure on b7

    Board fact: White moves the queen from d1 to b3; from b3 it attacks Black's pawn on b7.

    Fixed engine check: Ranked first · Qb3 c6 c5 Rf8.

  4. 12...Rb8 Improve the rook

    Board fact: Black moves the rook from a8 to b8; from b8 it reinforces the queen on c8.

    Fixed engine check: Ranked first · Rb8.

  5. 13.c5 Change the pawn structure

    Board fact: White moves the pawn from c4 to c5; the move changes the central pawn contact; from c5 it attacks Black's pawn on d6.

    Fixed engine check: Ranked first · c5 Rf8 Rac1 dxc5.

  6. 13...Rf8 Improve the rook

    Board fact: Black moves the rook from e8 to f8; from f8 it reinforces the queen on c8.

    Fixed engine check: Ranked first · Rf8 cxd6.

  7. 14.cxd6 Exchange on d6

    Board fact: White's pawn takes the pawn on d6; the move changes the central pawn contact; White accepts doubled pawns on the d-file; from d6 it attacks Black's pawn on c7 and Black's pawn on e7; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · cxd6 cxd6 Rac1 Nf6.

  8. 14...exd6 Recapture on d6

    Board fact: Black's pawn recaptures the pawn on d6; the move changes the central pawn contact; material is level after the capture.

    Fixed engine check: Ranked first · exd6 h3.

  9. 15.Nb5 Create pressure on a7

    Board fact: White moves the knight from c3 to b5; from b5 it attacks Black's pawn on a7 and Black's pawn on c7.

    Fixed engine check: Playable; h3 ranked higher · Nb5.

  10. 15...h6 Create pressure on g5

    Board fact: Black moves the pawn from h7 to h6; from h6 it attacks White's knight on g5.

    Fixed engine check: Ranked first · h6 Nf3 Qd7 Nc3.

  11. 16.Nf3 Improve the knight

    Board fact: White moves the knight from g5 to f3; from there it controls d4 and e5.

    Fixed engine check: Ranked first · Nf3 Qd7 Bd2 c6.

  12. 16...Ra8 Improve the rook

    Board fact: Black moves the rook from b8 to a8; from a8 it reinforces the queen on c8.

    Fixed engine check: Playable; Qd7 ranked higher · Ra8.

  13. 17.Rac1 Rook on the semi-open c-file

    Board fact: White moves the rook from a1 to c1; the rook now works on a semi-open c-file; from c1 it attacks Black's pawn on c7.

    Fixed engine check: Near the leading choice · Rac1.

  14. 17...Qd7 Create pressure on b5

    Board fact: Black moves the queen from c8 to d7; from d7 it attacks White's knight on b5.

    Fixed engine check: Ranked first · Qd7 d5.

  15. 18.d5 Claim central space

    Board fact: White moves the pawn from d4 to d5; from there it controls c6 and e6.

    Fixed engine check: Ranked first · d5 Nf6 Qc4 Rfe8.

  16. 18...c5 Advance the c-pawn

    Board fact: Black moves the pawn from c7 to c5; from there it controls d4.

    Fixed engine check: Playable; Nf6 ranked higher · c5 dxc6.

  17. 19.dxc6 Exchange on c6

    Board fact: White's pawn takes the pawn on c6; the move changes the central pawn contact; from c6 it attacks Black's queen on d7 and Black's pawn on b7; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · dxc6 bxc6 Qa3 cxb5.

  18. 19...bxc6 Recapture on c6

    Board fact: Black's pawn recaptures the pawn on c6; the move changes the central pawn contact; from c6 it attacks White's knight on b5; material is level after the capture.

    Fixed engine check: Ranked first · bxc6 Qa3 cxb5 Qxa6.

  19. 20.Nc3 Improve the knight

    Board fact: White moves the knight from b5 to c3; from there it controls d5 and e4.

    Fixed engine check: Playable; Qa3 ranked higher · Nc3 c5 Red1 Rab8.

  20. 20...Rfe8 Rook on the semi-open e-file

    Board fact: Black moves the rook from f8 to e8; the rook now works on a semi-open e-file; from e8 it attacks White's bishop on e3.

    Fixed engine check: Recorded move; c5 ranked higher · Rfe8 Qa3.

  21. 21.Qc4 Create pressure on a6

    Board fact: White moves the queen from b3 to c4; from c4 it attacks Black's knight on a6 and Black's bishop on g4.

    Fixed engine check: Near the leading choice · Qc4 Nb8 Nd4 Bh3.

  22. 21...Nc7 Reroute the knight

    Board fact: Black moves the knight from a6 to c7; from there it controls d5 and e6.

    Fixed engine check: Near the leading choice · Nc7 Nd4.

  23. 22.Bd4 Create pressure on g7

    Board fact: White moves the bishop from e3 to d4; from d4 it attacks Black's bishop on g7 and Black's pawn on a7.

    Fixed engine check: Playable; Nd4 ranked higher · Bd4 Bxf3.

  24. 22...d5 Create pressure on c4

    Board fact: Black moves the pawn from d6 to d5; from d5 it attacks White's queen on c4.

    Fixed engine check: Near the leading choice · d5 Qa4.

  25. 23.Qa4 Create pressure on a7

    Board fact: White moves the queen from c4 to a4; from a4 it attacks Black's pawn on a7 and Black's pawn on c6.

    Fixed engine check: Ranked first · Qa4 Bxf3 Bxf3 Nf6.

  26. 23...Bxf3 Exchange on f3

    Board fact: Black's bishop takes the knight on f3; from f3 it attacks White's bishop on g2 and White's pawn on e2; black is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxf3 Bxf3.

  27. 24.Bxf3 Recapture on f3

    Board fact: White's bishop recaptures the bishop on f3; from f3 it attacks Black's knight on h5 and Black's pawn on d5; material is level after the capture.

    Fixed engine check: Ranked first · Bxf3.

  28. 24...Bxd4 Exchange on d4

    Board fact: Black's bishop takes the bishop on d4; from d4 it attacks White's knight on c3 and White's pawn on f2; black is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxd4 Qxd4.

  29. 25.Qxd4 Recapture on d4

    Board fact: White's queen recaptures the bishop on d4; from d4 it attacks Black's pawn on a7 and Black's pawn on d5; material is level after the capture.

    Fixed engine check: Ranked first · Qxd4 Ne6.

  30. 25...Ne6 Create pressure on d4

    Board fact: Black moves the knight from c7 to e6; from e6 it attacks White's queen on d4.

    Fixed engine check: Ranked first · Ne6 Qd2 Kg7 Ne4.

  31. 26.Qh4 Create pressure on h5

    Board fact: White moves the queen from d4 to h4; from h4 it attacks Black's knight on h5.

    Fixed engine check: Playable; Qd2 ranked higher · Qh4 Ng5 Bg4 Qd6.

  32. 26...Neg7 Reroute the knight

    Board fact: Black moves the knight from e6 to g7; from there it controls e6 and f5.

    Fixed engine check: Near the leading choice · Neg7 Red1 Rad8 b3.

  33. 27.Red1 Rook on the semi-open d-file

    Board fact: White moves the rook from e1 to d1; the rook now works on a semi-open d-file; from d1 it attacks Black's pawn on d5.

    Fixed engine check: Near the leading choice · Red1 Rad8 Qa4 Qb7.

  34. 27...Rab8 Rook on the semi-open b-file

    Board fact: Black moves the rook from a8 to b8; the rook now works on a semi-open b-file; from b8 it attacks White's pawn on b2.

    Fixed engine check: Ranked first · Rab8 b3.

  35. 28.b3 Advance the b-pawn

    Board fact: White moves the pawn from b2 to b3; from there it controls c4.

    Fixed engine check: Ranked first · b3 Rbd8 Nb1 Nf5.

  36. 28...Qd6 Create pressure on g3

    Board fact: Black moves the queen from d7 to d6; from d6 it attacks White's pawn on g3.

    Fixed engine check: Ranked first · Qd6 Qd4 Ne6 Qxa7.

  37. 29.Qa4 Create pressure on a7

    Board fact: White moves the queen from h4 to a4; from a4 it attacks Black's pawn on a7 and Black's pawn on c6.

    Fixed engine check: Ranked first · Qa4 Ne6 Qxa7 Nf6.

  38. 29...Re7 Rook on the semi-open e-file

    Board fact: Black moves the rook from e8 to e7; the rook now works on a semi-open e-file; from e7 it attacks White's pawn on e2.

    Fixed engine check: Playable; Ne6 ranked higher · Re7.

  39. 30.e4 Change the pawn structure

    Board fact: White moves the pawn from e2 to e4; the move changes the central pawn contact; from e4 it attacks Black's pawn on d5.

    Fixed engine check: Ranked first · e4 Rb4 Qa6 Rb6.

  40. 30...Rb4 Rook on the semi-open b-file

    Board fact: Black moves the rook from b8 to b4; the rook now works on a semi-open b-file; from b4 it attacks White's queen on a4 and White's pawn on b3.

    Fixed engine check: Ranked first · Rb4 Qa6 Rb6 Qf1.

  41. 31.Qa6 Create pressure on a7

    Board fact: White moves the queen from a4 to a6; from a6 it attacks Black's pawn on a7 and Black's pawn on c6.

    Fixed engine check: Ranked first · Qa6 Rb6 Qa4 Nf6.

  42. 31...Rb6 Rook on the semi-open b-file

    Board fact: Black moves the rook from b4 to b6; the rook now works on a semi-open b-file; from b6 it attacks White's queen on a6 and White's pawn on b3.

    Fixed engine check: Near the leading choice · Rb6 Qa5 d4 Na4.

  43. 32.Qd3 Create pressure on d5

    Board fact: White moves the queen from a6 to d3; from d3 it attacks Black's pawn on d5.

    Fixed engine check: Ranked first · Qd3 Nf6 exd5 cxd5.

  44. 32...Nf6 Create pressure on e4

    Board fact: Black moves the knight from h5 to f6; from f6 it attacks White's pawn on e4.

    Fixed engine check: Ranked first · Nf6 exd5 cxd5 Nxd5.

  45. 33.exd5 Exchange on d5

    Board fact: White's pawn takes the pawn on d5; the move changes the central pawn contact; from d5 it attacks Black's pawn on c6; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · exd5 cxd5 Nxd5 Nxd5.

  46. 33...cxd5 Recapture on d5

    Board fact: Black's pawn recaptures the pawn on d5; the pawn is now passed; the move changes the central pawn contact; material is level after the capture.

    Fixed engine check: Ranked first · cxd5 Nxd5 Nxd5 Qxd5.

  47. 34.Nxd5 Recapture on d5

    Board fact: White's knight recaptures the pawn on d5; from d5 it attacks Black's rook on b6 and Black's rook on e7; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · Nxd5 Nxd5 Qxd5 Qxd5.

  48. 34...Nxd5 Recapture on d5

    Board fact: Black's knight recaptures the knight on d5; from d5 it reinforces the rook on b6; black is ahead by 2 conventional material points after the capture.

    Fixed engine check: Ranked first · Nxd5 Qxd5 Qxd5 Rxd5.

  49. 35.Qxd5 Recapture on d5

    Board fact: White's queen recaptures the knight on d5; from d5 it attacks Black's queen on d6 and Black's pawn on f7; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · Qxd5 Ne8 Qa8 Qf6.

  50. 35...Qf6 Create pressure on f3

    Board fact: Black moves the queen from d6 to f6; from f6 it attacks White's bishop on f3.

    Fixed engine check: Ranked first · Qf6 Rc8+ Ne8 Kg2.

  51. 36.Rc8+ A forcing check

    Board fact: White moves the rook from c1 to c8; the move checks Black's king; the rook now occupies the open c-file; from there it controls c3, c4 and c5.

    Fixed engine check: Ranked first · Rc8+ Ne8 Kg2 Kg7.

  52. 36...Kh7 Answering the check

    Board fact: Black answers the check by moving the king from g8 to h7; from h7 it reinforces the knight on g7.

    Fixed engine check: Ranked first · Kh7 Qd8 Ne8 Kg2.

  53. 37.Kg2 Reposition the king

    Board fact: White moves the king from g1 to g2; from there it controls f3.

    Fixed engine check: Ranked first · Kg2 Nf5 Qd8 h5.

  54. 37...Nf5 Create pressure on g3

    Board fact: Black moves the knight from g7 to f5; from f5 it attacks White's pawn on g3.

    Fixed engine check: Ranked first · Nf5 Qd8 h5 Qg8+.

  55. 38.Qd8 Create pressure on b6

    Board fact: White moves the queen from d5 to d8; from d8 it attacks Black's rook on b6 and Black's rook on e7.

    Fixed engine check: Ranked first · Qd8 h5 Qg8+ Kh6.

PGN

[Event "Moscow op"] [Site "?"] [Date "1990.??.??"] [White "Tal, Mikhail"] [Black "Kremenietsky, Anatoly M"] [Result "1-0"] 1. Nf3 Nf6 2. c4 d6 3. d4 g6 4. g3 Bg7 5. Bg2 O-O 6. O-O Bg4 7. Nc3 Qd7 8. Re1 Re8 9. Bf4 Nh5 10. Be3 Na6 11. Ng5 Qc8 12. Qb3 Rb8 13. c5 Rf8 14. cxd6 exd6 15. Nb5 h6 16. Nf3 Ra8 17. Rac1 Qd7 18. d5 c5 19. dxc6 bxc6 20. Nc3 Rfe8 21. Qc4 Nc7 22. Bd4 d5 23. Qa4 Bxf3 24. Bxf3 Bxd4 25. Qxd4 Ne6 26. Qh4 Neg7 27. Red1 Rab8 28. b3 Qd6 29. Qa4 Re7 30. e4 Rb4 31. Qa6 Rb6 32. Qd3 Nf6 33. exd5 cxd5 34. Nxd5 Nxd5 35. Qxd5 Qf6 36. Rc8+ Kh7 37. Kg2 Nf5 38. Qd8 1-0

Sources and checking

Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:c8dc8cb9570d9dd1a4b71203ea0d9d0166c3ce330b00fe48c6cc0676a6d0faa7 and pins it in the selection manifest.
Exact Figshare tags:
White="Tal, Mihail"; Black="Kremenietsky, Anatoly M"; Event="Moscow op"; Date="1990.??.??"; Result="1-0".
Reviewed display mapping: white Tal, MihailTal, Mikhail. LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.

LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.

Try today's selected positionsOpen the analysis board

Continue with another game

For a method you can apply to your own games, continue with studying model games and advanced candidate selection.