Classic game replay
E. Price vs Jose Raul Capablanca, 1929
This replay preserves the complete 76-ply score of Capablanca playing Black across 38 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.
On this page
- White
- E. Price
- Black
- Jose Raul Capablanca
- Event
- Hastings
- Year
- 1929
- Result
- 0-1
- Opening
- E16 Queen's Indian Defense: Capablanca Variation
Opening reference: Queen's Indian Defense: Capablanca Variation (E16).
In this game, 20 half-moves are labelled opening, 24 middlegame and 32 endgame. The score contains 17 captures and 3 checks or mates; before a recorded move, the position offered a median of 26 legal choices. The source score ends after 38...dxe5 with the recorded result 0-1. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.
Practice positions
The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.
- 10...Bxd2 — Exchange on d210...Bxd2 was a leading choice in the fixed engine check.
- 15...Qxf3+ — Capture with check on f315...Qxf3+ was a leading choice in the fixed engine check.
- 21...Rxc2 — Exchange on c221...Rxc2 was a leading choice in the fixed engine check.
- 31...Kxc8 — Recapture on c831...Kxc8 was a leading choice in the fixed engine check.
- 38...dxe5 — Recapture on e538...dxe5 was a leading choice in the fixed engine check.
Replay with move-by-move board facts
The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.
Start position
Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.
Opening · 1.d4 to 10...Bxd2
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1.d4
Claim central space
Board fact: White moves the pawn from d2 to d4; from there it controls e5 and c5.
Fixed engine check: Near the leading choice · d4 Nf6 Nf3 e6.
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1...Nf6
Develop the knight
Board fact: Black develops the knight from g8 to f6; from there it controls d5 and e4.
Fixed engine check: Ranked first · Nf6 c4 e6 Nf3.
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2.Nf3
Develop the knight
Board fact: White develops the knight from g1 to f3; from there it controls d4 and e5.
Fixed engine check: Ranked first · Nf3 e6.
-
2...e6
Advance the e-pawn
Board fact: Black moves the pawn from e7 to e6; from there it controls d5 and f5.
Fixed engine check: Ranked first · e6 c4 d5 Nc3.
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3.c4
Advance the c-pawn
Board fact: White moves the pawn from c2 to c4; from there it controls d5.
Fixed engine check: Ranked first · c4 d5 cxd5 exd5.
-
3...b6
Advance the b-pawn
Board fact: Black moves the pawn from b7 to b6; from there it controls c5.
Fixed engine check: Near the leading choice · b6 Nc3 Bb7 e3.
-
4.g3
Advance the g-pawn
Board fact: White moves the pawn from g2 to g3; from there it controls f4.
Fixed engine check: Ranked first · g3 Bb4+ Bd2 Bxd2+.
-
4...Bb7
Develop the bishop
Board fact: Black develops the bishop from c8 to b7; from b7 it attacks White's knight on f3.
Fixed engine check: Ranked first · Bb7 Bg2 Bb4+ Bd2.
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5.Bg2
Develop the bishop
Board fact: White develops the bishop from f1 to g2; from there it controls f3.
Fixed engine check: Ranked first · Bg2 Be7 O-O O-O.
-
5...Bb4+
A forcing check
Board fact: Black develops the bishop from f8 to b4; the move checks White's king; from there it controls c3, c5 and d6.
Fixed engine check: Ranked first · Bb4+ Bd2 Be7 Nc3.
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6.Nbd2
Answering the check
Board fact: White develops the knight from b1 to d2; from there it controls e4, c4 and f3.
Fixed engine check: Ranked first · Nbd2 O-O O-O Be7.
-
6...c5
Change the pawn structure
Board fact: Black moves the pawn from c7 to c5; the move changes the central pawn contact; from c5 it attacks White's pawn on d4.
Fixed engine check: Near the leading choice · c5 d5.
-
7.e3
Advance the e-pawn
Board fact: White moves the pawn from e2 to e3; from there it controls d4 and f4.
Fixed engine check: Playable; d5 ranked higher · e3 O-O a3 Bxd2+.
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7...cxd4
Exchange on d4
Board fact: Black's pawn takes the pawn on d4; the move changes the central pawn contact; Black accepts doubled pawns on the d-file; from d4 it attacks White's pawn on e3; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · cxd4.
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8.exd4
Recapture on d4
Board fact: White's pawn recaptures the pawn on d4; the move changes the central pawn contact; material is level after the capture.
Fixed engine check: Ranked first · exd4 O-O a3 Bxd2+.
-
8...Qc7
Create pressure on c4
Board fact: Black moves the queen from d8 to c7; from c7 it attacks White's pawn on c4 and White's pawn on g3.
Fixed engine check: Ranked first · Qc7 O-O.
-
9.O-O
Kingside castling
Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O O-O b3 Bc3.
-
9...O-O
Kingside castling
Board fact: Black castles kingside, moving the king to g8 and the rook to f8. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O b3 Bc3 Ba3.
-
10.a3
Create pressure on b4
Board fact: White moves the pawn from a2 to a3; from a3 it attacks Black's bishop on b4.
Fixed engine check: Near the leading choice · a3 Bxd2.
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10...Bxd2
Exchange on d2
Board fact: Black's bishop takes the knight on d2; from d2 it attacks White's bishop on c1; black is ahead by 3 conventional material points after the capture.
Fixed engine check: Ranked first · Bxd2.
Middlegame · 11.Bxd2 to 22...Kf7
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11.Bxd2
Recapture on d2
Board fact: White's bishop recaptures the bishop on d2; material is level after the capture.
Fixed engine check: Ranked first · Bxd2 Qxc4.
-
11...Qxc4
Exchange on c4
Board fact: Black's queen takes the pawn on c4; from c4 it attacks White's rook on f1 and White's pawn on d4; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Qxc4 Bg5.
-
12.Ne5
Create pressure on c4
Board fact: White moves the knight from f3 to e5; from e5 it attacks Black's queen on c4 and Black's pawn on d7.
Fixed engine check: Near the leading choice · Ne5 Qa6.
-
12...Qa6
Create pressure on f1
Board fact: Black moves the queen from c4 to a6; from a6 it attacks White's rook on f1 and White's pawn on a3.
Fixed engine check: Ranked first · Qa6.
-
13.Rc1
Rook on the open c-file
Board fact: White moves the rook from a1 to c1; the rook now occupies the open c-file; from there it controls c3, c4 and c5.
Fixed engine check: Playable; Bf3 ranked higher · Rc1.
-
13...Bxg2
Exchange on g2
Board fact: Black's bishop takes the bishop on g2; from g2 it attacks White's rook on f1; black is ahead by 4 conventional material points after the capture.
Fixed engine check: Ranked first · Bxg2 Kxg2 Qb7+ Kg1.
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14.Kxg2
Recapture on g2
Board fact: White's king recaptures the bishop on g2; from g2 it reinforces the rook on f1; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Kxg2 Qb7+ Kg1 Nc6.
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14...Qb7+
A forcing check
Board fact: Black moves the queen from a6 to b7; the move checks White's king; from there it controls d5, e4 and c6.
Fixed engine check: Ranked first · Qb7+ Kg1 Nc6 Nxc6.
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15.Qf3
Answering the check
Board fact: White answers the check by moving the queen from d1 to f3; from f3 it attacks Black's queen on b7 and Black's knight on f6.
Fixed engine check: Near the leading choice · Qf3 Qxf3+ Kxf3 Nd5.
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15...Qxf3+
Capture with check on f3
Board fact: Black's queen takes the queen on f3; the move checks White's king; from f3 it attacks White's pawn on a3 and White's pawn on f2; black is ahead by 10 conventional material points after the capture.
Fixed engine check: Ranked first · Qxf3+ Kxf3 Nd5 Ke4.
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16.Kxf3
Recapture on f3
Board fact: White's king recaptures the queen on f3; from f3 it reinforces the pawn on f2; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Kxf3 Nd5 Ke4 Rd8.
-
16...Nd5
Improve the knight
Board fact: Black moves the knight from f6 to d5; from there it controls c3, e3 and f4.
Fixed engine check: Ranked first · Nd5 Ke4 Rd8 Rfd1.
-
17.Rc2
Rook on the open c-file
Board fact: White moves the rook from c1 to c2; the rook now occupies the open c-file; from there it controls c3, c4 and c5.
Fixed engine check: Ranked first · Rc2.
-
17...f6
Create pressure on e5
Board fact: Black moves the pawn from f7 to f6; from f6 it attacks White's knight on e5.
Fixed engine check: Ranked first · f6 Nc4 Nc6 Ke4.
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18.Nd3
Improve the knight
Board fact: White moves the knight from e5 to d3; from there it controls e5, c5 and f4.
Fixed engine check: Playable; Nc4 ranked higher · Nd3 Nc6 Be3 Rac8.
-
18...Nc6
Develop the knight
Board fact: Black develops the knight from b8 to c6; from c6 it attacks White's pawn on d4.
Fixed engine check: Ranked first · Nc6 Be3 Rfc8 Rfc1.
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19.Be3
Reposition the bishop
Board fact: White moves the bishop from d2 to e3; from there it controls d4 and f4.
Fixed engine check: Ranked first · Be3 g5 Rh1 Rac8.
-
19...Rfc8
Rook on the open c-file
Board fact: Black moves the rook from f8 to c8; the rook now occupies the open c-file; from there it controls c6.
Fixed engine check: Ranked first · Rfc8 Rfc1 Kf7 h4.
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20.Rfc1
Rook on the open c-file
Board fact: White moves the rook from f1 to c1; the rook now occupies the open c-file; from c1 it reinforces the rook on c2.
Fixed engine check: Ranked first · Rfc1 Kf7 h4 Nce7.
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20...Nce7
Reroute the knight
Board fact: Black moves the knight from c6 to e7; from there it controls d5, c6 and f5.
Fixed engine check: Ranked first · Nce7 Nf4 Rxc2 Rxc2.
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21.Nf4
Create pressure on d5
Board fact: White moves the knight from d3 to f4; from f4 it attacks Black's knight on d5 and Black's pawn on e6.
Fixed engine check: Near the leading choice · Nf4 Rxc2 Rxc2 g5.
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21...Rxc2
Exchange on c2
Board fact: Black's rook takes the rook on c2; the rook now occupies the open c-file; from c2 it attacks White's rook on c1 and White's pawn on b2; black is ahead by 6 conventional material points after the capture.
Fixed engine check: Ranked first · Rxc2 Rxc2 g5 Nxd5.
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22.Rxc2
Recapture on c2
Board fact: White's rook recaptures the rook on c2; the rook now occupies the open c-file; from c2 it reinforces the pawn on b2; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Rxc2 g5 Nxd5 Nxd5.
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22...Kf7
Reposition the king
Board fact: Black moves the king from g8 to f7; from there it controls e6 and f6.
Fixed engine check: Near the leading choice · Kf7 h4 Nxe3 Kxe3.
Endgame · 23.Nxd5 to 38...dxe5
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23.Nxd5
Exchange on d5
Board fact: White's knight takes the knight on d5; from d5 it attacks Black's knight on e7 and Black's pawn on b6; white is ahead by 2 conventional material points after the capture.
Fixed engine check: Ranked first · Nxd5 Nxd5 h4 Ke7.
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23...Nxd5
Recapture on d5
Board fact: Black's knight recaptures the knight on d5; from d5 it attacks White's bishop on e3; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Nxd5 h4 Ke7 Bf4.
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24.Bf4
Reposition the bishop
Board fact: White moves the bishop from e3 to f4; from there it controls e5, d6 and e3.
Fixed engine check: Ranked first · Bf4 g5 Bd6 a6.
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24...Ke7
Activate the king
Board fact: Black moves the king from f7 to e7; from there it controls d6, e6 and f6.
Fixed engine check: Playable; g5 ranked higher · Ke7 h4 Rg8 Rc1.
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25.Bd2
Reposition the bishop
Board fact: White moves the bishop from f4 to d2; from there it controls c3, e3 and f4.
Fixed engine check: Playable; h4 ranked higher · Bd2 d6 h4 h5.
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25...d6
Advance the d-pawn
Board fact: Black moves the pawn from d7 to d6; from there it controls e5 and c5.
Fixed engine check: Ranked first · d6 h4 h5 Ke4.
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26.g4
Advance the g-pawn
Board fact: White moves the pawn from g3 to g4; from there it controls f5.
Fixed engine check: Near the leading choice · g4 Rh8 h4 h5.
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26...Kd7
Activate the king
Board fact: Black moves the king from e7 to d7; from there it controls c6, d6 and e6.
Fixed engine check: Ranked first · Kd7 h4 f5 g5.
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27.h4
Advance the h-pawn
Board fact: White moves the pawn from h2 to h4.
Fixed engine check: Ranked first · h4 f5 gxf5 Rf8.
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27...h6
Advance the h-pawn
Board fact: Black moves the pawn from h7 to h6.
Fixed engine check: Playable; Rc8 ranked higher · h6 Rc1 Rh8 h5.
-
28.Kg3
Activate the king
Board fact: White moves the king from f3 to g3; from there it controls f3 and f4.
Fixed engine check: Ranked first · Kg3 Rf8 h5 f5.
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28...f5
Change the pawn structure
Board fact: Black moves the pawn from f6 to f5; the move changes the central pawn contact; from f5 it attacks White's pawn on g4.
Fixed engine check: Near the leading choice · f5 f3 Rf8 a4.
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29.g5
Create pressure on h6
Board fact: White moves the pawn from g4 to g5; from g5 it attacks Black's pawn on h6.
Fixed engine check: Near the leading choice · g5 h5 g6 Rc8.
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29...h5
Advance the h-pawn
Board fact: Black moves the pawn from h6 to h5.
Fixed engine check: Ranked first · h5 b4 g6 a4.
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30.f4
Advance the f-pawn
Board fact: White moves the pawn from f2 to f4; from there it controls e5.
Fixed engine check: Playable; b4 ranked higher · f4 Rc8 Rxc8 Kxc8.
-
30...Rc8
Rook on the open c-file
Board fact: Black moves the rook from a8 to c8; the rook now occupies the open c-file; from c8 it attacks White's rook on c2.
Fixed engine check: Ranked first · Rc8 Rxc8 Kxc8 a4.
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31.Rxc8
Exchange on c8
Board fact: White's rook takes the rook on c8; the rook now occupies the open c-file; white is ahead by 4 conventional material points after the capture.
Fixed engine check: Ranked first · Rxc8 Kxc8 Kf3 Kd7.
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31...Kxc8
Recapture on c8
Board fact: Black's king recaptures the rook on c8; the reduced material makes this king activation practical; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Kxc8 b3 Nc7 Kf2.
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32.Kf3
Activate the king
Board fact: White moves the king from g3 to f3; from there it controls e4, e3 and f4.
Fixed engine check: Ranked first · Kf3 Kd7 b3 Kc6.
-
32...Kd7
Activate the king
Board fact: Black moves the king from c8 to d7; from there it controls c6, d6 and e6.
Fixed engine check: Ranked first · Kd7 Be1 Kc6 b3.
-
33.Ke2
Activate the king
Board fact: White moves the king from f3 to e2; from there it controls d3, e3 and f3.
Fixed engine check: Ranked first · Ke2 Kc6 b3 Ne7.
-
33...Kc6
Activate the king
Board fact: Black moves the king from d7 to c6; from there it controls d5, c5 and d6.
Fixed engine check: Ranked first · Kc6 Kd3 Ne7 Be1.
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34.a4
Advance the a-pawn
Board fact: White moves the pawn from a3 to a4.
Fixed engine check: Ranked first · a4 Ne7 Be1 Ng6.
-
34...Ne7
Reroute the knight
Board fact: Black moves the knight from d5 to e7; from there it controls d5, c6 and f5.
Fixed engine check: Ranked first · Ne7 Be1 Ng6 Ke3.
-
35.Be1
Reposition the bishop
Board fact: White moves the bishop from d2 to e1; from there it controls c3.
Fixed engine check: Ranked first · Be1 Kd5 Kd3 Ng6.
-
35...Kd5
Create pressure on d4
Board fact: Black moves the king from c6 to d5; from d5 it attacks White's pawn on d4.
Fixed engine check: Near the leading choice · Kd5 Kd3 Nc6 Bc3.
-
36.Kd3
Activate the king
Board fact: White moves the king from e2 to d3; from there it controls d4, e4 and c3.
Fixed engine check: Near the leading choice · Kd3 Ng6 Bg3 a6.
-
36...Nc6
Create pressure on d4
Board fact: Black moves the knight from e7 to c6; from c6 it attacks White's pawn on d4.
Fixed engine check: Ranked first · Nc6 Bc3 Ne7 Be1.
-
37.Bg3
Develop the bishop
Board fact: White develops the bishop from e1 to g3; from there it controls f4.
Fixed engine check: Near the leading choice · Bg3 Nxd4 Bf2 Nc6.
-
37...e5
Change the pawn structure
Board fact: Black moves the pawn from e6 to e5; the move changes the central pawn contact; from e5 it attacks White's pawn on d4 and White's pawn on f4.
Fixed engine check: Recorded move; Nxd4 ranked higher · e5 fxe5 dxe5 dxe5.
-
38.dxe5
Exchange on e5
Board fact: White's pawn takes the pawn on e5; the move changes the central pawn contact; from e5 it attacks Black's pawn on d6; material is level after the capture.
Fixed engine check: Ranked first · dxe5 dxe5 fxe5 Nxe5+.
-
38...dxe5
Recapture on e5
Board fact: Black's pawn recaptures the pawn on e5; the move changes the central pawn contact; from e5 it attacks White's pawn on f4; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · dxe5 fxe5 Nxe5+ Kc3.
PGN
Sources and checking
Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:2bf79eae3b7fd0f179b4e4f07fd959e7012cc652f9edd865c82475e36d297c77 and pins it in the selection manifest.
Exact Figshare tags:White="Price, Hubert Ernest"; Black="Capablanca, Jose Raul"; Event="Hastings 2930"; Date="1929.??.??"; Result="0-1".
Reviewed display mapping: white Price, Hubert Ernest → Price, E.; event Hastings 2930 → Hastings. LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.
LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.
Try today's selected positionsOpen the analysis board
Continue with another game
- Jose Raul Capablanca vs Vladas Mikenas, 1939 · replay record
- Jose Raul Capablanca vs P. Soler, 1929 · replay record
- Vera Menchik vs Jose Raul Capablanca, 1929 · replay record
- Mario Monticelli vs Jose Raul Capablanca, 1929 · replay record
- Joaquim Font vs Jose Raul Capablanca, 1929 · replay record
- Jose Raul Capablanca vs Edward Tennenwurzel, 1913 · replay record
- Fedor Parfenovich Bohatirchuk vs Jose Raul Capablanca, 1925 · replay record
- Frank James Marshall vs Jose Raul Capablanca, 1927 · replay record
For a method you can apply to your own games, continue with studying model games and advanced candidate selection.