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Classic game replay

Jules Arnous De Riviere vs Paul Morphy, 1863

This replay preserves the complete 48-ply score of Morphy playing Black across 24 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.

On this page
  1. Practice positions
  2. Replay with move-by-move board facts
  3. PGN
  4. Sources and checking
  5. Continue with another game
White
Jules Arnous De Riviere
Black
Paul Morphy
Event
Paris m2
Year
1863
Result
0-1
Opening
C54 Italian Game: Classical Variation, Giuoco Pianissimo

Opening reference: Italian Game: Classical Variation, Giuoco Pianissimo (C54).

In this game, 20 half-moves are labelled opening, 28 middlegame and 0 endgame. The score contains 12 captures and 2 checks or mates; before a recorded move, the position offered a median of 38 legal choices. The source score ends after 24...Rxf2+ with the recorded result 0-1. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.

Practice positions

The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.

  1. 7...Bb6 — Create pressure on f27...Bb6 was a leading choice in the fixed engine check.
  2. 14...Qxd5 — Recapture on d514...Qxd5 was a leading choice in the fixed engine check.
  3. 17...Nxe2+ — Capture with check on e217...Nxe2+ was a leading choice in the fixed engine check.
  4. 24...Rxf2+ — Capture with check on f224...Rxf2+ was a leading choice in the fixed engine check.

Replay with move-by-move board facts

The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.

Jules Arnous De Riviere vs Paul Morphy, 1863

Start position

Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.

Opening · 1.e4 to 10...Be6

  1. 1.e4 Claim central space

    Board fact: White moves the pawn from e2 to e4; from there it controls d5 and f5.

    Fixed engine check: Ranked first · e4 e5 Nf3 Nc6.

  2. 1...e5 Claim central space

    Board fact: Black moves the pawn from e7 to e5; from there it controls d4 and f4.

    Fixed engine check: Ranked first · e5 Nf3 Nc6 d4.

  3. 2.Nf3 Develop the knight

    Board fact: White develops the knight from g1 to f3; from f3 it attacks Black's pawn on e5.

    Fixed engine check: Ranked first · Nf3 Nc6 d4 exd4.

  4. 2...Nc6 Develop the knight

    Board fact: Black develops the knight from b8 to c6; from there it controls d4 and e5.

    Fixed engine check: Ranked first · Nc6 d4 exd4 Nxd4.

  5. 3.Bc4 Develop the bishop

    Board fact: White develops the bishop from f1 to c4; from c4 it attacks Black's pawn on f7.

    Fixed engine check: Ranked first · Bc4 Nf6 d3 d6.

  6. 3...Bc5 Develop the bishop

    Board fact: Black develops the bishop from f8 to c5; from c5 it attacks White's pawn on f2.

    Fixed engine check: Near the leading choice · Bc5 c3 Nf6 d4.

  7. 4.c3 Advance the c-pawn

    Board fact: White moves the pawn from c2 to c3; from there it controls d4.

    Fixed engine check: Ranked first · c3 Nf6 d4 exd4.

  8. 4...Nf6 Develop the knight

    Board fact: Black develops the knight from g8 to f6; from f6 it attacks White's pawn on e4.

    Fixed engine check: Ranked first · Nf6 d4 exd4 O-O.

  9. 5.d3 Advance the d-pawn

    Board fact: White moves the pawn from d2 to d3; from there it controls e4 and c4.

    Fixed engine check: Near the leading choice · d3 d6 a4 a5.

  10. 5...d6 Advance the d-pawn

    Board fact: Black moves the pawn from d7 to d6; from there it controls e5 and c5.

    Fixed engine check: Ranked first · d6 a4.

  11. 6.h3 Advance the h-pawn

    Board fact: White moves the pawn from h2 to h3.

    Fixed engine check: Ranked first · h3 h6 a4 a6.

  12. 6...h6 Advance the h-pawn

    Board fact: Black moves the pawn from h7 to h6.

    Fixed engine check: Ranked first · h6 a4 a5 O-O.

  13. 7.b4 Create pressure on c5

    Board fact: White moves the pawn from b2 to b4; from b4 it attacks Black's bishop on c5.

    Fixed engine check: Ranked first · b4 Bb6 a4 a5.

  14. 7...Bb6 Create pressure on f2

    Board fact: Black moves the bishop from c5 to b6; from b6 it attacks White's pawn on f2.

    Fixed engine check: Ranked first · Bb6 a4 a5 b5.

  15. 8.a4 Advance the a-pawn

    Board fact: White moves the pawn from a2 to a4.

    Fixed engine check: Ranked first · a4 a5 b5 Ne7.

  16. 8...a6 Advance the a-pawn

    Board fact: Black moves the pawn from a7 to a6.

    Fixed engine check: Ranked first · a6 Nbd2 O-O O-O.

  17. 9.Na3 Develop the knight

    Board fact: White develops the knight from b1 to a3; from there it controls c4.

    Fixed engine check: Ranked first · Na3.

  18. 9...O-O Kingside castling

    Board fact: Black castles kingside, moving the king to g8 and the rook to f8. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Ranked first · O-O a5 Ba7 O-O.

  19. 10.Nc2 Reroute the knight

    Board fact: White moves the knight from a3 to c2; from there it controls d4 and e3.

    Fixed engine check: Near the leading choice · Nc2 a5.

  20. 10...Be6 Develop the bishop

    Board fact: Black develops the bishop from c8 to e6; from e6 it attacks White's bishop on c4 and White's pawn on h3.

    Fixed engine check: Ranked first · Be6 Bxe6 fxe6 Be3.

Middlegame · 11.Qe2 to 24...Rxf2+

  1. 11.Qe2 Reposition the queen

    Board fact: White moves the queen from d1 to e2; from there it controls e4, d3 and e3.

    Fixed engine check: Near the leading choice · Qe2 Bxc4 dxc4 a5.

  2. 11...d5 Change the pawn structure

    Board fact: Black moves the pawn from d6 to d5; the move changes the central pawn contact; from d5 it attacks White's bishop on c4 and White's pawn on e4.

    Fixed engine check: Ranked first · d5 exd5.

  3. 12.exd5 Exchange on d5

    Board fact: White's pawn takes the pawn on d5; the move changes the central pawn contact; White accepts doubled pawns on the d-file; from d5 it attacks Black's knight on c6 and Black's bishop on e6; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · exd5.

  4. 12...Bxd5 Recapture on d5

    Board fact: Black's bishop recaptures the pawn on d5; from d5 it attacks White's bishop on c4 and White's knight on f3; material is level after the capture.

    Fixed engine check: Ranked first · Bxd5 O-O e4 dxe4.

  5. 13.O-O Kingside castling

    Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.

    Fixed engine check: Ranked first · O-O e4 dxe4 Nxe4.

  6. 13...e4 Change the pawn structure

    Board fact: Black moves the pawn from e5 to e4; the move changes the central pawn contact; from e4 it attacks White's knight on f3 and White's pawn on d3.

    Fixed engine check: Ranked first · e4 Bxd5 Qxd5 dxe4.

  7. 14.Bxd5 Exchange on d5

    Board fact: White's bishop takes the bishop on d5; from d5 it attacks Black's knight on c6 and Black's pawn on e4; white is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Bxd5 Qxd5 dxe4 Nxe4.

  8. 14...Qxd5 Recapture on d5

    Board fact: Black's queen recaptures the bishop on d5; from d5 it attacks White's pawn on d3; material is level after the capture.

    Fixed engine check: Ranked first · Qxd5 dxe4.

  9. 15.dxe4 Exchange on e4

    Board fact: White's pawn takes the pawn on e4; the move changes the central pawn contact; from e4 it attacks Black's queen on d5; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · dxe4 Nxe4 c4 Ng3.

  10. 15...Nxe4 Recapture on e4

    Board fact: Black's knight recaptures the pawn on e4; from e4 it attacks White's pawn on c3 and White's pawn on f2; material is level after the capture.

    Fixed engine check: Ranked first · Nxe4 c4 Ng3 cxd5.

  11. 16.c4 Create pressure on d5

    Board fact: White moves the pawn from c3 to c4; from c4 it attacks Black's queen on d5.

    Fixed engine check: Ranked first · c4.

  12. 16...Ng3 Create pressure on e2

    Board fact: Black moves the knight from e4 to g3; from g3 it attacks White's queen on e2 and White's rook on f1.

    Fixed engine check: Near the leading choice · Ng3 cxd5.

  13. 17.cxd5 Exchange on d5

    Board fact: White's pawn takes the queen on d5; the move changes the central pawn contact; from d5 it attacks Black's knight on c6; white is ahead by 9 conventional material points after the capture.

    Fixed engine check: Ranked first · cxd5.

  14. 17...Nxe2+ Capture with check on e2

    Board fact: Black's knight takes the queen on e2; the move checks White's king; from e2 it attacks White's bishop on c1; material is level after the capture.

    Fixed engine check: Ranked first · Nxe2+.

  15. 18.Kh2 Answering the check

    Board fact: White answers the check by moving the king from g1 to h2; from h2 it reinforces the pawn on g2.

    Fixed engine check: Ranked first · Kh2 Ne7 a5 Ba7.

  16. 18...Ne7 Create pressure on d5

    Board fact: Black moves the knight from c6 to e7; from e7 it attacks White's pawn on d5.

    Fixed engine check: Ranked first · Ne7 d6 cxd6 Re1.

  17. 19.Re1 Rook on the open e-file

    Board fact: White moves the rook from f1 to e1; the rook now occupies the open e-file; from e1 it attacks Black's knight on e2.

    Fixed engine check: Ranked first · Re1 Nxc1 Rxe7 Nd3.

  18. 19...Nxc1 Exchange on c1

    Board fact: Black's knight takes the bishop on c1; black is ahead by 3 conventional material points after the capture.

    Fixed engine check: Ranked first · Nxc1 Rxe7 Nd3 d6.

  19. 20.Rxe7 Exchange on e7

    Board fact: White's rook takes the knight on e7; the rook now occupies the open e-file; from e7 it attacks Black's pawn on c7 and Black's pawn on f7; material is level after the capture.

    Fixed engine check: Ranked first · Rxe7 Nd3 d6 cxd6.

  20. 20...Nd3 Develop the knight

    Board fact: Black develops the knight from c1 to d3; from d3 it attacks White's pawn on b4 and White's pawn on f2.

    Fixed engine check: Ranked first · Nd3 d6.

  21. 21.a5 Create pressure on b6

    Board fact: White moves the pawn from a4 to a5; from a5 it attacks Black's bishop on b6.

    Fixed engine check: Ranked first · a5 Ba7.

  22. 21...Ba7 Create pressure on f2

    Board fact: Black moves the bishop from b6 to a7; from a7 it attacks White's pawn on f2.

    Fixed engine check: Ranked first · Ba7 d6.

  23. 22.g3 Advance the g-pawn

    Board fact: White moves the pawn from g2 to g3; from there it controls f4.

    Fixed engine check: Near the leading choice · g3 Nxf2.

  24. 22...Rfe8 Rook on the open e-file

    Board fact: Black moves the rook from f8 to e8; the rook now occupies the open e-file; from e8 it attacks White's rook on e7.

    Fixed engine check: Ranked first · Rfe8 Rxc7 Re2 Ncd4.

  25. 23.Rxc7 Exchange on c7

    Board fact: White's rook takes the pawn on c7; the rook now occupies the open c-file; from c7 it attacks Black's pawn on b7 and Black's pawn on f7; white is ahead by 1 conventional material point after the capture.

    Fixed engine check: Ranked first · Rxc7 Rac8 Rxc8 Rxc8.

  26. 23...Re2 Rook on the open e-file

    Board fact: Black moves the rook from e8 to e2; the rook now occupies the open e-file; from e2 it attacks White's knight on c2 and White's pawn on f2.

    Fixed engine check: Near the leading choice · Re2 Rf1 Bxf2 Ng1.

  27. 24.Ncd4 Create pressure on e2

    Board fact: White moves the knight from c2 to d4; from d4 it attacks Black's rook on e2.

    Fixed engine check: Playable; Rf1 ranked higher · Ncd4 Rxf2+ Kh1 Ne5.

  28. 24...Rxf2+ Capture with check on f2

    Board fact: Black's rook takes the pawn on f2; the move checks White's king; the rook has reached the opponent’s second rank; from f2 it attacks White's knight on f3; material is level after the capture.

    Fixed engine check: Ranked first · Rxf2+ Kh1 Ne5 Nxe5.

PGN

[Event "Paris m2"] [Site "?"] [Date "1863.??.??"] [White "De Riviere, Jules Arnous"] [Black "Morphy, Paul"] [Result "0-1"] 1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. c3 Nf6 5. d3 d6 6. h3 h6 7. b4 Bb6 8. a4 a6 9. Na3 O-O 10. Nc2 Be6 11. Qe2 d5 12. exd5 Bxd5 13. O-O e4 14. Bxd5 Qxd5 15. dxe4 Nxe4 16. c4 Ng3 17. cxd5 Nxe2+ 18. Kh2 Ne7 19. Re1 Nxc1 20. Rxe7 Nd3 21. a5 Ba7 22. g3 Rfe8 23. Rxc7 Re2 24. Ncd4 Rxf2+ 0-1

Sources and checking

Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:15de58d213e2c29ea8ff38b4b977750b945904cf9a4fb6113dfed1baedfb546a and pins it in the selection manifest.
Exact Figshare tags:
White="De Riviere, Jules Arnous"; Black="Morphy, Paul"; Event="Paris m"; Date="1863.??.??"; Result="0-1".
Reviewed display mapping: event Paris mParis m2. LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.

LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.

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