Classic game replay
Jose Raul Capablanca vs Herman Steiner, 1933
This replay preserves the complete 49-ply score of Capablanca playing White across 25 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.
On this page
- White
- Jose Raul Capablanca
- Black
- Herman Steiner
- Event
- Los Angeles
- Year
- 1933
- Result
- 1-0
- Opening
- C49 Four Knights Game: Spanish Variation, Symmetrical Variation
Opening reference: Four Knights Game: Spanish Variation, Symmetrical Variation (C49).
In this game, 20 half-moves are labelled opening, 29 middlegame and 0 endgame. The score contains 16 captures and 8 checks or mates; before a recorded move, the position offered a median of 29 legal choices. The final recorded move is 25.Qb4#, which is checkmate; the stored result is 1-0.
Practice positions
The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.
- 8.bxc3 — Recapture on c38.bxc3 was a leading choice in the fixed engine check.
- 15.Qh5+ — A forcing check15.Qh5+ was a leading choice in the fixed engine check.
- 20.Rxf5+ — Recapture on f520.Rxf5+ was a leading choice in the fixed engine check.
- 25.Qb4# — Checkmate25.Qb4# was a leading choice in the fixed engine check.
Replay with move-by-move board facts
The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.
Start position
Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.
Opening · 1.e4 to 10...Be6
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1.e4
Claim central space
Board fact: White moves the pawn from e2 to e4; from there it controls d5 and f5.
Fixed engine check: Ranked first · e4 e5 Nf3 Nc6.
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1...e5
Claim central space
Board fact: Black moves the pawn from e7 to e5; from there it controls d4 and f4.
Fixed engine check: Ranked first · e5 Nf3 Nc6 d4.
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2.Nf3
Develop the knight
Board fact: White develops the knight from g1 to f3; from f3 it attacks Black's pawn on e5.
Fixed engine check: Ranked first · Nf3 Nc6 d4 exd4.
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2...Nc6
Develop the knight
Board fact: Black develops the knight from b8 to c6; from there it controls d4 and e5.
Fixed engine check: Ranked first · Nc6 d4 exd4 Nxd4.
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3.Nc3
Develop the knight
Board fact: White develops the knight from b1 to c3; from there it controls d5 and e4.
Fixed engine check: Ranked first · Nc3 Nf6.
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3...Nf6
Develop the knight
Board fact: Black develops the knight from g8 to f6; from f6 it attacks White's pawn on e4.
Fixed engine check: Ranked first · Nf6 d4 exd4 Nxd4.
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4.Bb5
Develop the bishop
Board fact: White develops the bishop from f1 to b5; from b5 it attacks Black's knight on c6.
Fixed engine check: Ranked first · Bb5 Bd6 Bxc6 dxc6.
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4...Bb4
Develop the bishop
Board fact: Black develops the bishop from f8 to b4; from b4 it attacks White's knight on c3.
Fixed engine check: Ranked first · Bb4 O-O O-O Bxc6.
-
5.O-O
Kingside castling
Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O O-O Bxc6 dxc6.
-
5...O-O
Kingside castling
Board fact: Black castles kingside, moving the king to g8 and the rook to f8. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O Bxc6 dxc6 Nxe5.
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6.d3
Advance the d-pawn
Board fact: White moves the pawn from d2 to d3; from there it controls e4 and c4.
Fixed engine check: Ranked first · d3.
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6...d6
Advance the d-pawn
Board fact: Black moves the pawn from d7 to d6; from there it controls e5 and c5.
Fixed engine check: Ranked first · d6 Ne2 Ne7 c3.
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7.Bg5
Develop the bishop
Board fact: White develops the bishop from c1 to g5; from g5 it attacks Black's knight on f6.
Fixed engine check: Near the leading choice · Bg5.
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7...Bxc3
Exchange on c3
Board fact: Black's bishop takes the knight on c3; from c3 it attacks White's pawn on b2; black is ahead by 3 conventional material points after the capture.
Fixed engine check: Ranked first · Bxc3 bxc3 h6 Bh4.
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8.bxc3
Recapture on c3
Board fact: White's pawn recaptures the bishop on c3; the move changes the central pawn contact; White accepts doubled pawns on the c-file; material is level after the capture.
Fixed engine check: Ranked first · bxc3.
-
8...Ne7
Reroute the knight
Board fact: Black moves the knight from c6 to e7; from there it controls d5, c6 and f5.
Fixed engine check: Ranked first · Ne7 Nh4.
-
9.Nh4
Reroute the knight
Board fact: White moves the knight from f3 to h4; from there it controls f3 and f5.
Fixed engine check: Ranked first · Nh4 Ng6.
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9...c6
Create pressure on b5
Board fact: Black moves the pawn from c7 to c6; from c6 it attacks White's bishop on b5.
Fixed engine check: Ranked first · c6 Ba4.
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10.Bc4
Create pressure on f7
Board fact: White moves the bishop from b5 to c4; from c4 it attacks Black's pawn on f7.
Fixed engine check: Ranked first · Bc4 d5 Bb3 Qd6.
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10...Be6
Develop the bishop
Board fact: Black develops the bishop from c8 to e6; from e6 it attacks White's bishop on c4.
Fixed engine check: Recorded move; Ne8 ranked higher · Be6 Bxf6.
Middlegame · 11.Bxf6 to 25.Qb4#
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11.Bxf6
Exchange on f6
Board fact: White's bishop takes the knight on f6; from f6 it attacks Black's knight on e7 and Black's pawn on e5; white is ahead by 3 conventional material points after the capture.
Fixed engine check: Ranked first · Bxf6 gxf6 Bxe6 fxe6.
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11...gxf6
Recapture on f6
Board fact: Black's pawn recaptures the bishop on f6; the move changes the central pawn contact; Black accepts doubled pawns on the f-file; from f6 it reinforces the pawn on e5; material is level after the capture.
Fixed engine check: Near the leading choice · gxf6 Bxe6.
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12.Bxe6
Exchange on e6
Board fact: White's bishop takes the bishop on e6; from e6 it attacks Black's pawn on f7; white is ahead by 3 conventional material points after the capture.
Fixed engine check: Ranked first · Bxe6 fxe6 Qg4+ Kf7.
-
12...fxe6
Recapture on e6
Board fact: Black's pawn recaptures the bishop on e6; the move changes the central pawn contact; Black accepts doubled pawns on the e-file; material is level after the capture.
Fixed engine check: Ranked first · fxe6 Qg4+.
-
13.Qg4+
A forcing check
Board fact: White moves the queen from d1 to g4; the move checks Black's king; from g4 it attacks Black's pawn on e6.
Fixed engine check: Ranked first · Qg4+ Kh8 Qxe6 Qc7.
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13...Kf7
Answering the check
Board fact: Black answers the check by moving the king from g8 to f7; from there it controls e6 and f6.
Fixed engine check: Ranked first · Kf7 f4 Qc7 fxe5.
-
14.f4
Change the pawn structure
Board fact: White moves the pawn from f2 to f4; the move changes the central pawn contact; from f4 it attacks Black's pawn on e5.
Fixed engine check: Ranked first · f4 Ng6 f5 exf5.
-
14...Rg8
Rook on the semi-open g-file
Board fact: Black moves the rook from f8 to g8; the rook now works on a semi-open g-file; from g8 it attacks White's queen on g4.
Fixed engine check: Recorded move; Ng6 ranked higher · Rg8 Qh5+ Kg7 fxe5.
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15.Qh5+
A forcing check
Board fact: White moves the queen from g4 to h5; the move checks Black's king; from h5 it attacks Black's pawn on e5 and Black's pawn on h7.
Fixed engine check: Ranked first · Qh5+ Kg7 fxe5 dxe5.
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15...Kg7
Answering the check
Board fact: Black answers the check by moving the king from f7 to g7; from there it controls f6.
Fixed engine check: Ranked first · Kg7 fxe5 dxe5 Rxf6.
-
16.fxe5
Exchange on e5
Board fact: White's pawn takes the pawn on e5; the move changes the central pawn contact; White accepts doubled pawns on the e-file; from e5 it attacks Black's pawn on d6 and Black's pawn on f6; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · fxe5 dxe5 Rxf6 Kxf6.
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16...dxe5
Recapture on e5
Board fact: Black's pawn recaptures the pawn on e5; the move changes the central pawn contact; Black accepts doubled pawns on the e-file; material is level after the capture.
Fixed engine check: Ranked first · dxe5.
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17.Rxf6
Exchange on f6
Board fact: White's rook takes the pawn on f6; the rook now occupies the open f-file; from f6 it attacks Black's pawn on e6; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Rxf6 Kxf6 Rf1+ Nf5.
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17...Kxf6
Recapture on f6
Board fact: Black's king recaptures the rook on f6; from f6 it reinforces the knight on e7; black is ahead by 4 conventional material points after the capture.
Fixed engine check: Ranked first · Kxf6 Rf1+ Nf5 exf5.
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18.Rf1+
A forcing check
Board fact: White moves the rook from a1 to f1; the move checks Black's king; the rook now occupies the open f-file; from there it controls f3, f4 and f5.
Fixed engine check: Ranked first · Rf1+ Nf5 exf5 Ke7.
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18...Nf5
Answering the check
Board fact: Black answers the check by moving the knight from e7 to f5; from f5 it attacks White's knight on h4.
Fixed engine check: Ranked first · Nf5 exf5.
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19.Nxf5
Exchange on f5
Board fact: White's knight takes the knight on f5; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Near the leading choice · Nxf5.
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19...exf5
Recapture on f5
Board fact: Black's pawn recaptures the knight on f5; the move changes the central pawn contact; from f5 it attacks White's pawn on e4; black is ahead by 4 conventional material points after the capture.
Fixed engine check: Ranked first · exf5 Rxf5+ Ke7 Qf7+.
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20.Rxf5+
Recapture on f5
Board fact: White's rook recaptures the pawn on f5; the move checks Black's king; the rook now occupies the open f-file; from f5 it attacks Black's pawn on e5; black is ahead by 3 conventional material points after the capture.
Fixed engine check: Ranked first · Rxf5+ Ke7 Qf7+ Kd6.
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20...Ke7
Answering the check
Board fact: Black answers the check by moving the king from f6 to e7; from there it controls d6, e6 and f6.
Fixed engine check: Ranked first · Ke7 Qf7+ Kd6 Rf6+.
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21.Qf7+
A forcing check
Board fact: White moves the queen from h5 to f7; the move checks Black's king; from f7 it attacks Black's rook on g8 and Black's pawn on h7.
Fixed engine check: Ranked first · Qf7+ Kd6 Rf6+ Qxf6.
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21...Kd6
Answering the check
Board fact: Black answers the check by moving the king from e7 to d6; from there it controls d5, e5 and c5.
Fixed engine check: Ranked first · Kd6 Rf6+ Qxf6 Qxf6+.
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22.Rf6+
A forcing check
Board fact: White moves the rook from f5 to f6; the move checks Black's king; the rook now occupies the open f-file; from there it controls d6, e6 and f3.
Fixed engine check: Ranked first · Rf6+ Qxf6 Qxf6+ Kc7.
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22...Kc5
Answering the check
Board fact: Black answers the check by moving the king from d6 to c5; from there it controls d4, d5 and c4.
Fixed engine check: Playable; Qxf6 ranked higher · Kc5 Qxb7 Qb6 Rxc6+.
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23.Qxb7
Exchange on b7
Board fact: White's queen takes the pawn on b7; from b7 it attacks Black's rook on a8 and Black's pawn on a7; black is ahead by 2 conventional material points after the capture.
Fixed engine check: Ranked first · Qxb7 Qb6 Rxc6+ Kb5+.
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23...Qb6
Create pressure on b7
Board fact: Black moves the queen from d8 to b6; from b6 it attacks White's queen on b7.
Fixed engine check: Ranked first · Qb6 Rxc6+ Kb5+ Rxb6+.
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24.Rxc6+
Capture with check on c6
Board fact: White's rook takes the pawn on c6; the move checks Black's king; from c6 it attacks Black's queen on b6; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Rxc6+ Kb5+ Rxb6+ axb6.
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24...Qxc6
Recapture on c6
Board fact: Black's queen recaptures the rook on c6; from c6 it attacks White's queen on b7 and White's pawn on e4; black is ahead by 6 conventional material points after the capture.
Fixed engine check: Recorded move; Kb5+ ranked higher · Qxc6 Qb4#.
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25.Qb4#
Checkmate
Board fact: White's queen moves from b7 to b4 and delivers checkmate; Black's king has no legal way to answer the attack.
Fixed engine check: Ranked first · Qb4#.
PGN
Sources and checking
Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:24b4223b973eb3e71b9dd976d7dca031a19dd93f37b65c8baa8fc80afee27ffd and pins it in the selection manifest.
Exact Figshare tags:White="Capablanca, Jose Raul"; Black="Steiner, Herman"; Event="Los Angeles"; Date="1933.??.??"; Result="1-0". LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.
LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.
Try today's selected positionsOpen the analysis board
Continue with another game
- Jose Raul Capablanca vs Edward Tennenwurzel, 1913 · replay record
- LM. Brown vs Jose Raul Capablanca, 1919 · replay record
- Eugene Znosko Borovsky vs Jose Raul Capablanca, 1913 · replay record
- Jose Raul Capablanca vs Frank James Marshall, 1909 · edited study
- Alexander Alekhine vs Jose Raul Capablanca, 1913 · edited study
- Jose Raul Capablanca vs Amos Burn, 1911 · edited study
- Joaquim Font vs Jose Raul Capablanca, 1929 · replay record
- Fedor Parfenovich Bohatirchuk vs Jose Raul Capablanca, 1925 · replay record
For a method you can apply to your own games, continue with studying model games and advanced candidate selection.