Classic game replay
Eduard Bukhman vs Mikhail Tal, 1967
This replay preserves the complete 66-ply score of Tal playing Black across 33 numbered moves. The board can be advanced one ply at a time; the notes stick to observable board changes rather than guessing at the players’ intentions.
On this page
- White
- Eduard Bukhman
- Black
- Mikhail Tal
- Event
- URS-ch35
- Year
- 1967
- Result
- 0-1
- Opening
- E46 Nimzo-Indian Defense: Reshevsky Variation
Opening reference: Nimzo-Indian Defense: Reshevsky Variation (E46).
In this game, 20 half-moves are labelled opening, 46 middlegame and 0 endgame. The score contains 14 captures and 0 checks or mates; before a recorded move, the position offered a median of 35 legal choices. The source score ends after 33...Qf2 with the recorded result 0-1. Its termination tag was not retained, so this record does not infer whether the game ended by resignation, time or another cause.
Practice positions
The daily trainer uses a short set of positions from this complete score. Each link goes to the exact half-move rather than only the numbered move.
- 11...Nc7 — Reroute the knight11...Nc7 was a leading choice in the fixed engine check.
- 17...Nxd5 — Recapture on d517...Nxd5 was a leading choice in the fixed engine check.
- 21...fxe6 — Recapture on e621...fxe6 was a leading choice in the fixed engine check.
- 33...Qf2 — Create pressure on e133...Qf2 was a leading choice in the fixed engine check.
Replay with move-by-move board facts
The board, fact panel and transcript use the same legal score. “Fixed engine check” means Stockfish 17.1, one thread, a fixed 25,000-node search and 3 candidate lines. It compares moves under one reproducible setting; it does not claim to reconstruct a player’s thoughts.
Start position
Use Previous and Next on the board, or select a move in the transcript. The board fact and fixed engine check remain visible until you choose another move.
Opening · 1.c4 to 10...Na6
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1.c4
Advance the c-pawn
Board fact: White moves the pawn from c2 to c4; from there it controls d5.
Fixed engine check: Near the leading choice · c4.
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1...Nf6
Develop the knight
Board fact: Black develops the knight from g8 to f6; from there it controls d5 and e4.
Fixed engine check: Ranked first · Nf6 d4.
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2.Nc3
Develop the knight
Board fact: White develops the knight from b1 to c3; from there it controls d5 and e4.
Fixed engine check: Ranked first · Nc3 e5 Nf3 Nc6.
-
2...e6
Advance the e-pawn
Board fact: Black moves the pawn from e7 to e6; from there it controls d5 and f5.
Fixed engine check: Near the leading choice · e6 e4.
-
3.d4
Claim central space
Board fact: White moves the pawn from d2 to d4; from there it controls e5 and c5.
Fixed engine check: Ranked first · d4 Bb4 e3 O-O.
-
3...Bb4
Develop the bishop
Board fact: Black develops the bishop from f8 to b4; from b4 it attacks White's knight on c3.
Fixed engine check: Ranked first · Bb4 Nf3 d5 Bg5.
-
4.e3
Advance the e-pawn
Board fact: White moves the pawn from e2 to e3; from there it controls d4 and f4.
Fixed engine check: Ranked first · e3 c5 Bd3 d5.
-
4...O-O
Kingside castling
Board fact: Black castles kingside, moving the king to g8 and the rook to f8. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O Bd2 c5 a3.
-
5.Ne2
Develop the knight
Board fact: White develops the knight from g1 to e2; from there it controls d4, c3 and f4.
Fixed engine check: Near the leading choice · Ne2 d5 a3 Bd6.
-
5...d5
Change the pawn structure
Board fact: Black moves the pawn from d7 to d5; the move changes the central pawn contact; from d5 it attacks White's pawn on c4.
Fixed engine check: Ranked first · d5 a3 Be7 cxd5.
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6.a3
Create pressure on b4
Board fact: White moves the pawn from a2 to a3; from a3 it attacks Black's bishop on b4.
Fixed engine check: Ranked first · a3 Be7 cxd5 exd5.
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6...Be7
Create pressure on a3
Board fact: Black moves the bishop from b4 to e7; from e7 it attacks White's pawn on a3.
Fixed engine check: Ranked first · Be7 Ng3.
-
7.cxd5
Exchange on d5
Board fact: White's pawn takes the pawn on d5; the move changes the central pawn contact; White accepts doubled pawns on the d-file; from d5 it attacks Black's pawn on e6; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · cxd5 exd5 Ng3 Re8.
-
7...exd5
Recapture on d5
Board fact: Black's pawn recaptures the pawn on d5; the move changes the central pawn contact; material is level after the capture.
Fixed engine check: Ranked first · exd5 Ng3.
-
8.g3
Advance the g-pawn
Board fact: White moves the pawn from g2 to g3; from there it controls f4.
Fixed engine check: Ranked first · g3 Re8 Bg2 c6.
-
8...c6
Advance the c-pawn
Board fact: Black moves the pawn from c7 to c6; from there it controls d5.
Fixed engine check: Ranked first · c6.
-
9.Bg2
Develop the bishop
Board fact: White develops the bishop from f1 to g2; from g2 it attacks Black's pawn on d5.
Fixed engine check: Ranked first · Bg2 Re8 O-O h6.
-
9...a5
Advance the a-pawn
Board fact: Black moves the pawn from a7 to a5.
Fixed engine check: Ranked first · a5 O-O Re8 Kh1.
-
10.O-O
Kingside castling
Board fact: White castles kingside, moving the king to g1 and the rook to f1. The move changes king safety and develops the rook in one turn.
Fixed engine check: Ranked first · O-O Re8 Kh1 Bf8.
-
10...Na6
Develop the knight
Board fact: Black develops the knight from b8 to a6; from there it controls c5.
Fixed engine check: Ranked first · Na6 f3 c5 dxc5.
Middlegame · 11.Qd3 to 33...Qf2
-
11.Qd3
Create pressure on a6
Board fact: White moves the queen from d1 to d3; from d3 it attacks Black's knight on a6 and Black's pawn on h7.
Fixed engine check: Near the leading choice · Qd3 Re8.
-
11...Nc7
Reroute the knight
Board fact: Black moves the knight from a6 to c7; from there it controls d5 and e6.
Fixed engine check: Ranked first · Nc7 Re1.
-
12.f3
Advance the f-pawn
Board fact: White moves the pawn from f2 to f3; from there it controls e4.
Fixed engine check: Near the leading choice · f3 b5.
-
12...c5
Change the pawn structure
Board fact: Black moves the pawn from c6 to c5; the move changes the central pawn contact; from c5 it attacks White's pawn on d4.
Fixed engine check: Near the leading choice · c5 dxc5.
-
13.Rd1
Improve the rook
Board fact: White moves the rook from f1 to d1; from there it controls d3.
Fixed engine check: Near the leading choice · Rd1 c4.
-
13...Ne6
Create pressure on d4
Board fact: Black moves the knight from c7 to e6; from e6 it attacks White's pawn on d4.
Fixed engine check: Playable; c4 ranked higher · Ne6.
-
14.Kh1
Reposition the king
Board fact: White moves the king from g1 to h1; from h1 it reinforces the bishop on g2.
Fixed engine check: Ranked first · Kh1 Bd7.
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14...a4
Advance the a-pawn
Board fact: Black moves the pawn from a5 to a4.
Fixed engine check: Ranked first · a4 Rb1 Bd7 Bd2.
-
15.Qc2
Create pressure on a4
Board fact: White moves the queen from d3 to c2; from c2 it attacks Black's pawn on a4 and Black's pawn on h7.
Fixed engine check: Ranked first · Qc2 Qa5 dxc5 Nxc5.
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15...Bd7
Develop the bishop
Board fact: Black develops the bishop from c8 to d7; from there it controls c6 and e6.
Fixed engine check: Ranked first · Bd7 e4 Nxd4 Nxd4.
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16.dxc5
Exchange on c5
Board fact: White's pawn takes the pawn on c5; the move changes the central pawn contact; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · dxc5 Nxc5.
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16...Nxc5
Recapture on c5
Board fact: Black's knight recaptures the pawn on c5; from c5 it reinforces the bishop on d7; material is level after the capture.
Fixed engine check: Ranked first · Nxc5 Nxd5 Nxd5 Rxd5.
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17.Nxd5
Exchange on d5
Board fact: White's knight takes the pawn on d5; from d5 it attacks Black's bishop on e7 and Black's knight on f6; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Near the leading choice · Nxd5.
-
17...Nxd5
Recapture on d5
Board fact: Black's knight recaptures the knight on d5; from d5 it attacks White's pawn on e3; black is ahead by 2 conventional material points after the capture.
Fixed engine check: Ranked first · Nxd5 Rxd5 Qc8 Nc3.
-
18.Rxd5
Recapture on d5
Board fact: White's rook recaptures the knight on d5; the rook now occupies the open d-file; from d5 it attacks Black's knight on c5 and Black's bishop on d7; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Rxd5 Qc8.
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18...Qb6
Create pressure on b2
Board fact: Black moves the queen from d8 to b6; from b6 it attacks White's pawn on b2.
Fixed engine check: Ranked first · Qb6.
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19.Nd4
Improve the knight
Board fact: White moves the knight from e2 to d4; from there it controls c6, e6 and f3.
Fixed engine check: Recorded move; Bd2 ranked higher · Nd4 Nb3.
-
19...Rac8
Rook on the open c-file
Board fact: Black moves the rook from a8 to c8; the rook now occupies the open c-file; from there it controls c5 and c6.
Fixed engine check: Ranked first · Rac8 Rb1.
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20.Qd1
Create pressure on a4
Board fact: White moves the queen from c2 to d1; from d1 it attacks Black's pawn on a4.
Fixed engine check: Playable; Qe2 ranked higher · Qd1 Be6 Nxe6 fxe6.
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20...Be6
Create pressure on d5
Board fact: Black moves the bishop from d7 to e6; from e6 it attacks White's rook on d5.
Fixed engine check: Ranked first · Be6 Nxe6 fxe6 Rd4.
-
21.Nxe6
Exchange on e6
Board fact: White's knight takes the bishop on e6; from e6 it attacks Black's rook on f8 and Black's knight on c5; white is ahead by 4 conventional material points after the capture.
Fixed engine check: Ranked first · Nxe6 fxe6 Rd4 Nb3.
-
21...fxe6
Recapture on e6
Board fact: Black's pawn recaptures the knight on e6; the move changes the central pawn contact; from e6 it attacks White's rook on d5; white is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · fxe6 Rd4 Nb3 Rb1.
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22.Rd4
Rook on the open d-file
Board fact: White moves the rook from d5 to d4; the rook now occupies the open d-file; from d4 it attacks Black's pawn on a4.
Fixed engine check: Ranked first · Rd4 Nb3 Rb1 Nxd4.
-
22...Nb3
Create pressure on a1
Board fact: Black moves the knight from c5 to b3; from b3 it attacks White's rook on a1 and White's rook on d4.
Fixed engine check: Ranked first · Nb3 Rb1 Rfd8 Bh3.
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23.Rb1
Improve the rook
Board fact: White moves the rook from a1 to b1; from b1 it reinforces the bishop on c1.
Fixed engine check: Ranked first · Rb1 Rfd8 Bh3 Kf7.
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23...Nxd4
Exchange on d4
Board fact: Black's knight takes the rook on d4; from d4 it attacks White's pawn on f3; black is ahead by 4 conventional material points after the capture.
Fixed engine check: Playable; Rfd8 ranked higher · Nxd4 exd4 Rfd8 Bh3.
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24.exd4
Recapture on d4
Board fact: White's pawn recaptures the knight on d4; the move changes the central pawn contact; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · exd4 Rfd8.
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24...Rfd8
Rook on the semi-open d-file
Board fact: Black moves the rook from f8 to d8; the rook now works on a semi-open d-file; from d8 it attacks White's pawn on d4.
Fixed engine check: Ranked first · Rfd8.
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25.Bh3
Create pressure on e6
Board fact: White moves the bishop from g2 to h3; from h3 it attacks Black's pawn on e6.
Fixed engine check: Ranked first · Bh3 Rc6 Be3 Bf6.
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25...Bf6
Create pressure on d4
Board fact: Black moves the bishop from e7 to f6; from f6 it attacks White's pawn on d4.
Fixed engine check: Ranked first · Bf6 Qxa4 Rxd4 Be3.
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26.Qxa4
Exchange on a4
Board fact: White's queen takes the pawn on a4; from a4 it reinforces the pawn on a3; material is level after the capture.
Fixed engine check: Ranked first · Qxa4 Kf7 Be3 Bxd4.
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26...Rc6
Rook on the open c-file
Board fact: Black moves the rook from c8 to c6; the rook now occupies the open c-file; from c6 it attacks White's bishop on c1.
Fixed engine check: Ranked first · Rc6 Be3 Bxd4 Bd2.
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27.Be3
Develop the bishop
Board fact: White develops the bishop from c1 to e3; from there it controls d4 and f4.
Fixed engine check: Ranked first · Be3 Bxd4 Bd2 Bf6.
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27...Bxd4
Exchange on d4
Board fact: Black's bishop takes the pawn on d4; from d4 it attacks White's bishop on e3 and White's pawn on b2; black is ahead by 1 conventional material point after the capture.
Fixed engine check: Ranked first · Bxd4 Bd2 Bf6 Ba5.
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28.Bg5
Create pressure on d8
Board fact: White moves the bishop from e3 to g5; from g5 it attacks Black's rook on d8.
Fixed engine check: Ranked first · Bg5 Bf6 Bxf6 gxf6.
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28...Rd5
Rook on the open d-file
Board fact: Black moves the rook from d8 to d5; the rook now occupies the open d-file; from d5 it attacks White's bishop on g5.
Fixed engine check: Near the leading choice · Rd5 Be7.
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29.Be7
Reposition the bishop
Board fact: White moves the bishop from g5 to e7; from there it controls c5, d6 and f6.
Fixed engine check: Near the leading choice · Be7.
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29...Kf7
Create pressure on e7
Board fact: Black moves the king from g8 to f7; from f7 it attacks White's bishop on e7.
Fixed engine check: Ranked first · Kf7 Bb4 Qc7 Rd1.
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30.Bb4
Reposition the bishop
Board fact: White moves the bishop from e7 to b4; from there it controls c3, c5 and d6.
Fixed engine check: Ranked first · Bb4 Bxb2 Bxe6+ Kxe6.
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30...Bf6
Create pressure on b2
Board fact: Black moves the bishop from d4 to f6; from f6 it attacks White's pawn on b2.
Fixed engine check: Playable; Bxb2 ranked higher · Bf6.
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31.Qb3
Create pressure on d5
Board fact: White moves the queen from a4 to b3; from b3 it attacks Black's rook on d5.
Fixed engine check: Ranked first · Qb3 Qd4 Bc3 Qd3.
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31...Rd2
Rook on the open d-file
Board fact: Black moves the rook from d5 to d2; the rook now occupies the open d-file; from d2 it attacks White's pawn on b2 and White's pawn on h2.
Fixed engine check: Ranked first · Rd2 Bf5 Rxb2 Rxb2.
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32.Re1
Rook on the semi-open e-file
Board fact: White moves the rook from b1 to e1; the rook now works on a semi-open e-file; from e1 it attacks Black's pawn on e6.
Fixed engine check: Ranked first · Re1 Rxb2 Qd3 Qf2.
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32...Rxb2
Exchange on b2
Board fact: Black's rook takes the pawn on b2; the rook has reached the opponent’s second rank; from b2 it attacks White's queen on b3 and White's pawn on h2; black is ahead by 2 conventional material points after the capture.
Fixed engine check: Ranked first · Rxb2.
-
33.Qd3
Create pressure on h7
Board fact: White moves the queen from b3 to d3; from d3 it attacks Black's pawn on h7.
Fixed engine check: Recorded move; Bxe6+ ranked higher · Qd3 Qf2 Qd7+ Kg6.
-
33...Qf2
Create pressure on e1
Board fact: Black moves the queen from b6 to f2; from f2 it attacks White's rook on e1 and White's pawn on f3.
Fixed engine check: Ranked first · Qf2 Qd7+ Kg6 Qd3+.
PGN
Sources and checking
Score source: Chess Database, version 1 by Ana Schaigorodsky (2016), licensed under CC BY 4.0. LibreChess selected the exact score identified by sha256:28a15e05e1923c6cb69284ce6b1acc39f5838ad681730e7480d12c380c5e8342 and pins it in the selection manifest.
Exact Figshare tags:White="Bukhman, Eduard"; Black="Tal, Mihail"; Event="URS-ch35"; Date="1967.??.??"; Result="0-1".
Reviewed display mapping: black Tal, Mihail → Tal, Mikhail. LibreChess parsed the main line with chess.js and stores normalised SAN. Source comments, side variations and termination detail were not retained.
LibreChess checks every SAN move with chess.js and compares the result and move sequence with a stored reference. The engine comparison was calculated offline from the fixed settings above; it is not a source for historical claims. No termination is inferred where the imported score does not preserve one.
Try today's selected positionsOpen the analysis board
Continue with another game
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- Anatoly Bannik vs Mikhail Tal, 1955 · replay record
- Mikhail Tal vs Efim P Geller, 1967 · edited study
- Mikhail Tal vs Jiri Fichtl, 1964 · replay record
- Mikhail Tal vs Margeir Petursson, 1987 · replay record
- Mikhail Tal vs Alexander N Zaitsev, 1969 · replay record
For a method you can apply to your own games, continue with studying model games and advanced candidate selection.