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Chess tactics

Defensive Resource: Answer the Immediate Threat

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A defensive move answers an immediate tactical or strategic threat. It may preserve equality, reduce a disadvantage, avoid mate, or force a draw; it does not always save the game outright, and a position may contain more than one adequate defence.

On this page
  1. Defensive Move: what it is and how it works
  2. How to spot it over the board
  3. A common calculation error
  4. How hard are these puzzles?
  5. Defensive Move puzzles to solve
  6. Keep training by rating
  7. Defensive Move: common questions
  8. Keep learning

Defensive Move: what it is and how it works

Begin by stating the opponent's threat precisely. Then compare the legal response types: move the target or king, capture or exchange an attacker, block a line, add a defender, create a flight square, return material, or make a counter-threat that is at least as forcing. A move that handles two problems is valuable, but only if it does not introduce a third.

Some positions have a unique move; others allow several. Counter-checks can seize the move order, while perpetual check, stalemate, or a genuine fortress may draw an otherwise inferior ending. Those terms have strict conditions: a few checks are not necessarily perpetual, and a passive set-up is not a fortress unless the stronger side has no winning entry or break.

How to spot it over the board

A common calculation error

Defending the wrong threat is worse than choosing an unfashionable move. Write down what happens if you pass, then test active and passive replies against that continuation. A counterattack is useful only when it arrives with enough force; otherwise it may simply ignore the original threat.

How hard are these puzzles?

This collection contains 57 defensive move puzzles, with a recorded median rating of 1867 and a dataset range from 999 to 2652. Puzzle ratings are estimates produced by results in their source pool; they can change and should be read as a guide for choosing practice, not as an objective measure of difficulty.

Puzzles tagged
57
Lowest recorded rating
999
Recorded median
1867
Highest recorded rating
2652

Defensive Move puzzles to solve

These positions come from the LibreChess trainer and are ordered by the rating stored in this dataset. Play your candidate move on the board, then compare it with the listed solution and replay the continuation.

Worked example 1 — rated 999

Black to move. Find the defensive resource, then reveal the solution.

Black to move — find the defensive resource
Solution 74... Kg3 75. f4 75... h3 76. f5 76... h2

Worked example 2 — rated 1481

Black to move. Find the defensive resource, then reveal the solution.

Black to move — find the defensive resource
Solution 40... Kxg7 41. Kf4 41... Kf6

Worked example 3 — rated 1867

Black to move. Find the defensive resource, then reveal the solution.

Black to move — find the defensive resource
Solution 41... d2 42. Rc8+ 42... Ke7

Worked example 4 — rated 2037

Black to move. Find the defensive resource, then reveal the solution.

Black to move — find the defensive resource
Solution 47... Qxg3+ 48. Qxg3+ 48... Kxg3 49. f4 49... exf4 50. Kf1 50... Kf3

Worked example 5 — rated 2652

Black to move. Find the defensive resource, then reveal the solution.

Black to move — find the defensive resource
Solution 49... f4 50. e6+ 50... Kf8 51. Be5 51... d4 52. exf7 52... Kxf7

Keep training by rating

Choose a rating band as a starting point. If the positions are routinely immediate or opaque, move one band up or down; puzzle ratings are pool estimates rather than fixed grades.

800–9991000–11991200–13991400–15991600–17991800–19992000–21992200+

Defensive Move: common questions

What makes a good defensive move?It meets the opponent's most forcing threat economically — by capturing, blocking, adding a defender, trading a key attacker, or counter-threatening — ideally while doing a second job as well.
Is counterattack a defensive idea?Yes. A check or stronger threat can change the move order, but it must be compared with the opponent's forcing replies and must actually neutralise or outrun the original threat.
How can I defend an inferior endgame?Look for active checks, pawn breaks, exchanges into a known draw, stalemate, or a fortress. Verify the line rather than assuming the name of a drawing idea is enough.

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